public void OnDestroy() { WebRTC.Finalize(); Audio.Stop(); wssMessageHandler.Dispose(); wssMessageHandler = null; }
public void Awake() { WebRTC.Initialize(EncoderType.Hardware); wssMessageHandler = new WebSocketServerSignalingMessageHandler(); wssMessageHandler.Init(); wssMessageHandler.OnClientConnect += onClientConnect; wssMessageHandler.OnIceCandidate += onIceCandidate; wssMessageHandler.OnAnswer += onAnswer; wssMessageHandler.OnClientDisconnect += onClientDisconnect; wssMessageHandler.OnError += onError; wssMessageHandler.Start(); }