Exemplo n.º 1
0
        public bool SendMessage(string channel, JsonValue message)
        {
            bool   done = false;
            string str  = message.ToString();

            lock (instanceLock) {
                if (clients.ContainsKey(channel))
                {
                    WebSocketHandlerCollection <MonitorClient> channelClients = clients[channel];
                    channelClients.Broadcast(str);
                    done = true;
                }
            }
            return(done);
        }
Exemplo n.º 2
0
 public override void OnOpen()
 {
     lock (Service.instanceLock) {
         WebSocketHandlerCollection <MonitorClient> channelClients;
         if (Service.clients.ContainsKey(Channel))
         {
             channelClients = Service.clients[Channel];
         }
         else
         {
             channelClients           = new WebSocketHandlerCollection <MonitorClient>();
             Service.clients[Channel] = channelClients;
         }
         channelClients.Add(this);
     }
 }
            public override void OnClose()
            {
                bool signalUser = false;

                lock (Service.instanceLock) {
                    if (Service.clients.ContainsKey(User))
                    {
                        WebSocketHandlerCollection <MessageClient> list = Service.clients[User];
                        list.Remove(this);
                        if (list.Count == 0)
                        {
                            Service.clients.Remove(User);
                            signalUser = true;
                        }
                    }
                }
                if (signalUser)
                {
                    Service.RaisesUserUnwatched(User);
                }
            }
            public override void OnOpen()
            {
                bool signalUser = false;

                lock (Service.instanceLock) {
                    if (Service.clients.ContainsKey(User))
                    {
                        Service.clients[User].Add(this);
                    }
                    else
                    {
                        WebSocketHandlerCollection <MessageClient> list = new WebSocketHandlerCollection <MessageClient>();
                        list.Add(this);
                        Service.clients[User] = list;
                        signalUser            = true;
                    }
                }
                if (signalUser)
                {
                    Service.RaisesUserWatched(User);
                }
            }