Exemplo n.º 1
0
        /// <summary>
        ///     Called when the WebSocket Connection Closes.
        /// </summary>
        /// <param name="sender">The sender of the Event.</param>
        /// <param name="args">The WebSocketCloseEventArgs.</param>
        private async void _onClose(object sender, WebSocketCloseEventArgs args)
        {
            _log(LogLevel.WARN, $"Websocket disconnected with {args.CloseCode}: {args.Reason}");
            CloseSequence = Sequence;
            var closeCode = (GatewayCloseCode)args.CloseCode;

            // ReSharper disable once SwitchStatementMissingSomeEnumCasesNoDefault
            switch (closeCode)
            {
            case GatewayCloseCode.AUTHENTICATION_FAILED:
            case GatewayCloseCode.INVALID_SHARD:
            case GatewayCloseCode.SHARDING_REQUIRED:
            case GatewayCloseCode.INVALID_INTENTS:
            case GatewayCloseCode.DISALLOWED_INTENTS:
                Error?.Invoke(this,
                              new Exception($"Websocket Disconnected with unrecoverable code {args.CloseCode}: {args.Reason}"));
                return;
            }
            try
            {
                await ConnectAsync().ConfigureAwait(false);
            }
            catch (Exception)
            {
                // ignored
            }
        }
Exemplo n.º 2
0
 protected override void OnWebSocketClose(object sender, WebSocketCloseEventArgs e)
 {
     TextToSpeechManager.Instance.websocketDisconnected();
     if (!e.WasClean)
     {
         DisconnectWebSocket();
     }
     DettachHandlers();
 }
Exemplo n.º 3
0
 /// <summary>
 ///     Called when the WebSocket Connection Closes.
 /// </summary>
 /// <param name="sender">The sender of the Event.</param>
 /// <param name="args">The WebSocketCloseEventArgs.</param>
 private void _onClose(object sender, WebSocketCloseEventArgs args)
 {
     _log(LogLevel.WARN, $"Websocket disconnected with {args.CloseCode}: {args.Reason}");
     CloseSequence = Sequence;
     if ((GatewayCloseCode)args.CloseCode == GatewayCloseCode.INVALID_SHARD ||
         (GatewayCloseCode)args.CloseCode == GatewayCloseCode.SHARDING_REQUIRED ||
         (GatewayCloseCode)args.CloseCode == GatewayCloseCode.AUTHENTICATION_FAILED)
     {
         Error?.Invoke(this,
                       new Exception($"Websocket Disconnected with unrecoverable code {args.CloseCode}: {args.Reason}"));
     }
     else
     {
         ConnectAsync().ConfigureAwait(false);
     }
 }
Exemplo n.º 4
0
        private void ClientOnClosed(object sender, WebSocketCloseEventArgs e)
        {
            var client = (WebSocketClient)sender;
            var num    = (int)client.UserState;

            //
            if (num == 1)
            {
                HAContext.Connectioned1 = false;
            }
            else if (num == 2)
            {
                HAContext.Connectioned2 = false;
            }
            else if (num == 3)
            {
                HAContext.Connectioned3 = false;
            }
            //
            if (this.disposed == false)
            {
                var usable = 0;
                usable += HAContext.Connectioned1 == true ? 1 : 0;
                usable += HAContext.Connectioned2 == true ? 1 : 0;
                usable += HAContext.Connectioned3 == true ? 1 : 0;

                //node < 2  ,  to restore
                if (usable < 2)
                {
                    if (this.serviceContext.ServiceState == ServiceState.Master || this.serviceContext.ServiceState == ServiceState.Slave)
                    {
                        this.logManager.Message.WriteTimeLine("HAClient available nodes are less than 2 to restore.");
                        this.taskQueue.Add("restore");
                    }
                }

                this.taskQueue.Add("closed:" + num);

                this.logManager.Message.WriteTimeLine("HAClient node off-line for node " + num);

                //
                this.electWaitTimeout = HAContext.ElectTimeout;
                this.electWaitHandle.Set();
            }
        }
Exemplo n.º 5
0
        protected virtual void OnWebSocketClose(object sender, WebSocketCloseEventArgs e)
        {
            Debug.Log("FTL socket closed with reason: " + e.Reason);
            DettachHandlers();

            // reconnect in case of unwanted Disconnect Errors
            if (e.Code == 1006) // eFTLConnection Class Reference - Connection error (1006). Programs may attempt to reconnect.
            {
                Debug.Log("FTL socket reconnect!");
                Connect();
            }

            // handle standard Unity3D Runtime Stop
            if (e.Code == 1005) // Unity 3D App/Player stopped.
            {
                Debug.Log("FTL socket fully closed, because App stopped.");
            }
        }
Exemplo n.º 6
0
        private async Task DiscordSocketClosed(LavalinkGuildConnection lvc, WebSocketCloseEventArgs e)
        {
            if (e.Code == 4014)
            {
                return;
            }
            if (e.Code == 1001 || e.Code == 1006 || e.Code == 4000)
            {
                var track = lvc.CurrentState?.CurrentTrack;
                var time  = lvc.CurrentState?.PlaybackPosition;
                var ch    = lvc.Channel;
                await lvc.DisconnectAsync();

                var newLvc = await ShimakazeBot.lvn.ConnectAsync(ch);

                if (track != null)
                {
                    await newLvc.PlayAsync(track);

                    if (time != null)
                    {
                        await newLvc.SeekAsync(time.Value);
                    }
                }
                return;
            }

            string str = $"Discord socket closed:" +
                         $"\n - Code: {e.Code}" +
                         $"\n - Reason: {e.Reason}" +
                         $"\n - Remote: {e.Remote}" +
                         $"\n - Channel: {lvc?.Channel.Name} ({lvc?.Guild.Name})";

            ShimakazeBot.SendToDebugRoom(str);
            return;
        }
 private void OnClose(object client, WebSocketCloseEventArgs e)
 {
     OnClose(EventArgs.Empty);
 }
 internal Task InternalWebSocketClosedAsync(WebSocketCloseEventArgs e)
 => this._webSocketClosed.InvokeAsync(e);
Exemplo n.º 9
0
 private void Closed(object sender, WebSocketCloseEventArgs e)
 {
     Console.WriteLine("Closed: " + e.Reason);
 }
Exemplo n.º 10
0
 protected override void OnWebSocketClose(object sender, WebSocketCloseEventArgs e)
 {
     Debug.Log("Web socket closed with reason: " + e.Reason);
     DettachHandlers();
 }
Exemplo n.º 11
0
 protected override void OnWebSocketClose(object sender, WebSocketCloseEventArgs e)
 {
     Debug.Log("Web socket closed with reason: " + e.Reason + " Time: " + timer);
     UnsubscribeMic();
     DettachHandlers();
 }