Exemplo n.º 1
0
    void Start()
    {
        Screen.sleepTimeout = SleepTimeout.NeverSleep;

        m_listenSocket = SetupListening(AndroidRemotePort);
        m_tcpClient    = null;

        m_copyBuffer = new byte[128 * 1024];

        m_readBuffer          = new byte[StreamBufferSize];
        m_readStream          = new MemoryStream(m_readBuffer);
        m_readStream.Position = 0;
        m_readStream.SetLength(0);

        m_writeStream = new MemoryStream(StreamBufferSize);

        m_webCamStreamer = new WebCamStreamer();
    }
Exemplo n.º 2
0
	void Start()
	{
		Screen.sleepTimeout = SleepTimeout.NeverSleep;

		m_listenSocket = SetupListening(AndroidRemotePort);
		m_tcpClient = null;

		m_copyBuffer = new byte[128 * 1024];

		m_readBuffer = new byte[StreamBufferSize];
		m_readStream = new MemoryStream(m_readBuffer);
		m_readStream.Position = 0;
		m_readStream.SetLength(0);

		m_writeStream = new MemoryStream(StreamBufferSize);

		m_webCamStreamer = new WebCamStreamer();
	}
    void Start()
    {
        Screen.sleepTimeout = SleepTimeout.NeverSleep;

        m_listenSocket = SetupListening(AndroidRemotePort);
        m_tcpClient    = null;

        m_copyBuffer = new byte[128 * 1024];

        m_readBuffer          = new byte[StreamBufferSize];
        m_readStream          = new MemoryStream(m_readBuffer);
        m_readStream.Position = 0;
        m_readStream.SetLength(0);

        m_writeStream = new MemoryStream(StreamBufferSize);

        m_webCamStreamer = new WebCamStreamer();

#if UNITY_TVOS && !UNITY_EDITOR
        UnityEngine.tvOS.Remote.allowExitToHome = true;
#endif
    }
Exemplo n.º 4
0
 public DataReceiver(ScreenStream screen, WebCamStreamer webCamStreamer)
 {
     this.screen         = screen;
     this.webCamStreamer = webCamStreamer;
 }
Exemplo n.º 5
0
 public DataReceiver(ScreenStream screen, WebCamStreamer webCamStreamer)
 {
     this.screen = screen;
     this.webCamStreamer = webCamStreamer;
 }