Exemplo n.º 1
0
 private void HandleDamagePerSec()
 {
     if (SlothStats.refrence.state == SlothStats.E_STATE.WALKING)
     {
         timer_dmgPerClick.Tick(Time.deltaTime);
         if (timer_dmgPerClick.IsFinished())
         {
             SlothStats.refrence.health.ReduceHealthBy(weaponInfo.curDamagePerSec);
             coinsInfo.AddCoins(weaponInfo.GetCoinsPerSec());
             timer_dmgPerClick.Reset();
         }
     }
     else
     {
         timer_dmgPerClick.Reset();
     }
 }