public void SetEditUtilityWeapon() { weaponSelectorTitle.text = "Utility Weapon"; currentEquipMode = WeaponEquipMode.Back; }
public void SetEditMainWeapon() { weaponSelectorTitle.text = "Main Weapon"; currentEquipMode = WeaponEquipMode.Front; }
public void SetEditUtilityWeapon() { weaponSelectorTitle.text = "Utility Weapon"; currentEquipMode = WeaponEquipMode.Back; }
public void SetEditMainWeapon() { weaponSelectorTitle.text = "Main Weapon"; currentEquipMode = WeaponEquipMode.Front; }