Exemplo n.º 1
0
 public NodeStates RangeAttack()
 {
     tWeapon = GetComponentInChildren <WeaponAttack>();
     tWeapon.CreateBullet();
     GetComponentInChildren <Animator>().SetTrigger("flash");
     return(NodeStates.success);
 }
 public NodeStates Shoot()
 {
     weaponAttack.CreateBullet();
     return(NodeStates.fail);
 }