Exemplo n.º 1
0
 public void StartLevel()
 {
     if (waveRules != null && waveRules.IsRunning())
     {
         Debug.LogError("Level is already running, ignoring");
         return;
     }
     startPosition = GameObject.Find("npcStartPosition").transform;
     orderPosition = GameObject.Find("npcOrderPosition").transform;
     StartCoroutine("RunLevel");
 }