Inheritance: MonoBehaviour
Exemplo n.º 1
0
 //----------------------------------------------------------------------
 //! @brief クリック処理
 //!
 //! @param[in] なし
 //!
 //! @return なし
 //----------------------------------------------------------------------
 public void OnClick()
 {
     if (m_watson == null)
     {
         m_watson = m_obj.GetComponent <WatsonConversation>();
     }
     if (m_flag)
     {
         m_watson.SetVoiceRecFlag(true);
     }
     text.SetActive(true);
     m_flag = false;
     StartCoroutine(Flag());
     StartCoroutine(CahngeSprite());
     StartCoroutine(InteractiveButtonChange());
 }
Exemplo n.º 2
0
 //----------------------------------------------------------------------
 //! @brief Startメソッド
 //!
 //! @param[in] なし
 //!
 //! @return なし
 //----------------------------------------------------------------------
 // Use this for initialization
 void Start()
 {
     m_obj    = GameObject.FindWithTag("Player");
     m_watson = m_obj.GetComponent <WatsonConversation>();
     m_flag   = true;
 }