Exemplo n.º 1
0
    protected override void Start()
    {
        areaPrefab = (GameObject)Resources.Load("WashingMachineArea");
        HasGravity = true;
        base.Start();

        contents    = new List <Garment>();
        state       = WashingMachineState.DoorClosed;
        washSetting = WashSetting.Cold;
    }
Exemplo n.º 2
0
 public void ToggleWashSetting()
 {
     if (state != WashingMachineState.Running && !SettingsLocked)
     {
         if (washSetting == WashSetting.Cold)
         {
             washSetting = WashSetting.Hot;
         }
         else if (washSetting == WashSetting.Hot)
         {
             washSetting = WashSetting.Cold;
         }
     }
 }