// Start is called before the first frame update void Start() { if (warningObject != null) { fixMeController = warningObject.GetComponent <WarningController>(); } }
public static GameObject ShowWarning(string text) { GameObject warning = Instantiate <GameObject>(GameController.instance.warningPrefab); WarningController controller = warning.GetComponent <WarningController>(); controller.SetWarningText(text).FadeIn(3); warning.transform.parent = null; warning.transform.position = new Vector3(0, 0, -3); return(warning); }
private void Start() { warningController = GameObject.Find("WarningController").GetComponent <WarningController>(); teamController = GameObject.Find("TeamController").GetComponent <TeamController>(); buildsGameObjcets = GameObject.FindGameObjectsWithTag("Build"); storeController = GameObject.Find("StoreController").GetComponent <StoreController>(); build = GameObject.Find("Build"); spriteRender = build.GetComponent <SpriteRenderer>(); HideBuild(); }
private void Start() { if (instance == null) { instance = this; } else if (instance != this) { //잘못된 인스턴스를 가르키고 있을 경우 Destroy(gameObject); } warning_time = 0; notWarningSprite.SetActive(true); blockDestroy = GameObject.Find("BlockManager"); //StartCoroutine(WarningTimeCheck()); //StartCoroutine(WarningProbCheck()); }
private void setStrikerDefenderControllers(GameObject ui) { //Debug.Log(role); GetComponent<PlayerInfo>().setHealthController(ui.transform.GetChild(0).GetChild(0).GetComponent<HealthController>()); skillPanel = ui.transform.GetChild(1); skillPanel.GetChild(0).GetComponent<SkillController>().setPlayerController(this); skillPanel.GetChild(0).GetComponent<Image>().sprite = role == PlayerRole.Striker ? skillIcons[0] : skillIcons[2]; skillPanel.GetChild(1).GetComponent<SkillController>().setPlayerController(this); skillPanel.GetChild(1).GetComponent<Image>().sprite = role == PlayerRole.Striker ? skillIcons[1] : skillIcons[3]; Transform supportCrystalPanel = ui.transform.GetChild(2); mainCrystalController = supportCrystalPanel.GetComponent<MainCrystalController>(); mainCrystalController.SetPlayerController(this); GameObject ulticrystalObject = ui.transform.GetChild(3).gameObject; ultiCrystalController = ulticrystalObject.GetComponent<UltiCrystalController>(); ultiCrystalController.setPlayerController(this); reminderController = ui.transform.GetChild(4).GetComponent<ReminderController>(); msfController = ui.transform.GetChild(5).GetComponent<MainScoreFlowController>(); citizenshipHealthController = ui.transform.GetChild(0).GetChild(1).GetComponent<HealthController>(); enemyUITarget = ui.transform.GetChild(6); if (role == PlayerRole.Defender) { for (int i = 0; i < enemyUITarget.childCount; i++){ enemyUITarget.GetChild(i).GetComponent<Image>().sprite = enemyIcons[2]; enemyUITarget.GetChild(i).GetChild(0).GetComponent<Image>().sprite = enemyIcons[3]; } } warningController = ui.transform.GetChild(7).GetComponent<WarningController>(); if (GameObject.Find("EventSystem") != null) e = GameObject.Find("EventSystem").GetComponent<EventSystem>(); }