public WaitingRoomResponse PlayerReady([FromBody] PlayerReadyrequest request)
        {
            WaitingRoom waitingRoom = WaitingRoom.GetWaitingRoom();

            waitingRoom.PlayerReady(request);
            waitingRoom.SaveWaitingRoom();
            return(new WaitingRoomResponse()
            {
                WaitingRoom = waitingRoom
            });
        }