public int GetAbility(WAbilityType type) { if (!abilities.ContainsKey(type)) { return(0); } return(abilities[type]); }
public void SetAbility(WAbilityType type, int value) { abilities[type] = value; }
public int GetAbility(WAbilityType type) { if (!abilities.ContainsKey(type)) { return(0); } return(abilities[type]); }
public void SetAbility(WAbilityType type, int value) { abilities[type] = value; }