public void PlayerPlay(/*IVstPluginContext ctx*/) { PlayerDestroy(); VstPlayer.Prepare(/*ctx*/); VstPlayer.Volume = 1.0f; VstPlayer.Play(); }
public void PlayerDestroy() { if (IsPlayerStopped) { return; } VstPlayer.Stop(); }
public void PlayerPause(/*IVstPluginContext ctx*/) { VstPlayer.Pause(); }