Exemplo n.º 1
0
    private void MakeCubeVoxel(Direction dirVoxel, float vertexOffSet, Vector3 voxelPos, int x, int z, VoxelData voxelData)
    {
        trianglesList = new List <int>();
        verticesList  = new List <Vector3>();
        float vertexOffSetVoxel = cellSize * 0.5f;

        for (int i = 0; i < 6; i++)
        {
            if (voxelData.GetNeightbor(x, z, dirVoxel) == 0)
            {
                MakeFace((Direction)i, vertexOffSetVoxel, voxelPos);
            }
        }
    }