Exemplo n.º 1
0
 async void AddOption_Clicked(object sender, EventArgs e)
 {
     VoteOptions.Add(new VoteOption
     {
         VoteId = Item.Id
     });
     MessagingCenter.Send(this, "AddOption", new VoteOption
     {
         VoteId = Item.Id
     });
     LoadItemsCommand.Execute(true);
 }
Exemplo n.º 2
0
        async Task ExecuteLoadItemsCommand()
        {
            IsBusy = true;

            try
            {
                await Task.Delay(TimeSpan.FromSeconds(2));

                VoteOptions.Add(new VoteOption
                {
                    VoteId = Item.Id
                });
                BindingContext = this;
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex);
            }
            finally
            {
                IsBusy = false;
            }
        }
Exemplo n.º 3
0
        public override bool AddVote(string description, string command)
        {
            if (string.IsNullOrEmpty(description) || description.Length > VoteOption.MaxDescription)
            {
                Console.Print(OutputLevel.Standard, "votes", $"skipped invalid option '{description}'");
                return(false);
            }

            if (string.IsNullOrEmpty(command) || command.Length > VoteOption.MaxCommand || !Console.IsLineValid(command))
            {
                Console.Print(OutputLevel.Standard, "votes", $"skipped invalid command '{command}'");
                return(false);
            }

            if (ContainsVote(description))
            {
                Console.Print(OutputLevel.Standard, "votes", $"option '{description}' already exists");
                return(false);
            }

            var voteOption = new VoteOption()
            {
                Description = description,
                Command     = command
            };

            VoteOptions.Add(voteOption.Description, voteOption);
            Console.Print(OutputLevel.Standard, "votes", $"added option '{voteOption.Description}' '{voteOption.Command}'");

            Server.SendPackMsg(new GameMsg_SvVoteOptionAdd
            {
                Description = description
            }, MsgFlags.Vital, -1);

            return(true);
        }