Exemplo n.º 1
0
        public Task ShutdownAsync()
        {
            if (_timer != null)
            {
                // .NET-specific
                ExecutorService.Cancel(_timer);
            }
            var tcsShutdown = new TaskCompletionSource <object>();

            lock (_lock)
            {
                _shutdown = true;
                int max = _runningTasks.Count;
                if (max == 0)
                {
                    tcsShutdown.SetResult(null);
                    return(tcsShutdown.Task);
                }
                var counter = new VolatileInteger(0);
                foreach (var task in _runningTasks.Keys)
                {
                    task.ContinueWith(t =>
                    {
                        if (counter.IncrementAndGet() == max)
                        {
                            tcsShutdown.SetResult(null); // complete
                        }
                    });
                }
            }

            return(tcsShutdown.Task);
        }
 internal VolatileLoop(long iters, VolatileInteger obj, CyclicBarrier b)
 {
     this.iters   = iters;
     this.obj     = obj;
     this.barrier = b;
     obj.set_Renamed(CASLoops.rng.next());
 }
Exemplo n.º 3
0
        /// <summary>
        /// Shuts down all the channel creators.
        /// </summary>
        /// <returns></returns>
        public Task ShutdownAsync()
        {
            _readWriteLock.EnterWriteLock();
            try
            {
                if (_shutdown)
                {
                    _tcsReservationDone.SetException(new TaskFailedException("Already shutting down."));
                    return(_tcsReservationDone.Task);
                }
                _shutdown = true;
            }
            finally
            {
                _readWriteLock.ExitWriteLock();
            }

            // Fast shutdown for those that are in the queue is not required.
            // Let the executor finish since the shutdown-flag is set and the
            // future will be set as well to "shutting down".

            // .NET-specific: queued tasks cannot be aborted, but the flag indicates
            // the shutdown and the result will be set to failed

            // the channel creator doesn't change anymore from here on
            int size = _channelCreators.Count;

            if (size == 0)
            {
                _tcsReservationDone.SetResult(null);
            }
            else
            {
                var completeCounter = new VolatileInteger(0);
                foreach (var channelCreator in _channelCreators)
                {
                    // It's important to set the listener before calling shutdown.
                    channelCreator.ShutdownTask.ContinueWith(delegate
                    {
                        if (completeCounter.IncrementAndGet() == size)
                        {
                            // we can block here
                            _semaphoreUdp.Acquire(_maxPermitsUdp);
                            _semaphoreTcp.Acquire(_maxPermitsTcp);
                            _semaphorePermanentTcp.Acquire(_maxPermitsPermanentTcp);
                            _tcsReservationDone.SetResult(null);
                        }
                    });
                    channelCreator.ShutdownAsync();
                }
            }
            return(_tcsReservationDone.Task);
        }
    internal static long runVolatile(int n, long iters)
    {
        LoopHelpers.BarrierTimer timer = new LoopHelpers.BarrierTimer();
        CyclicBarrier            b     = new CyclicBarrier(n + 1, timer);
        VolatileInteger          a     = new VolatileInteger();

        for (int j = 0; j < n; ++j)
        {
            new SupportClass.ThreadClass(new System.Threading.ThreadStart(new VolatileLoop(iters, a, b).Run)).Start();
        }
        b.Await();
        b.Await();
        if (sum.Value == 0)
        {
            System.Console.Out.Write(" ");
        }
        return(timer.Time);
    }
Exemplo n.º 5
0
        /// <summary>
        /// Adds a listener to the response tasks and releases all acquired channels in the channel creator.
        /// </summary>
        /// <param name="channelCreator">The channel creator that will be shutdown and all connections will be closed.</param>
        /// <param name="tasks">The tasks to listen to. If all the tasks finished, then the channel creator is shut down.
        /// If null is provided, then the channel crator is shut down immediately.</param>
        /// <returns>The task that completes when all listeners have completed.</returns>
        public static Task AddReleaseListener(ChannelCreator channelCreator, params Task[] tasks)
        {
            if (tasks == null)
            {
                return(channelCreator.ShutdownAsync());
            }
            var continuationTasks = new List <Task>(tasks.Length);
            int count             = tasks.Count();
            var finished          = new VolatileInteger(0);

            foreach (var task in tasks)
            {
                var contTask = task.ContinueWith(delegate
                {
                    if (finished.IncrementAndGet() == count)
                    {
                        channelCreator.ShutdownAsync();
                    }
                });
                continuationTasks.Add(contTask);
            }
            return(Task.WhenAll(continuationTasks));
        }
Exemplo n.º 6
0
 internal VolatileLoop(long iters, VolatileInteger obj, CyclicBarrier b)
 {
     this.iters = iters;
     this.obj = obj;
     this.barrier = b;
     obj.set_Renamed(CASLoops.rng.next());
 }
Exemplo n.º 7
0
 internal static long runVolatile(int n, long iters)
 {
     LoopHelpers.BarrierTimer timer = new LoopHelpers.BarrierTimer();
     CyclicBarrier b = new CyclicBarrier(n + 1, timer);
     VolatileInteger a = new VolatileInteger();
     for (int j = 0; j < n; ++j)
         new SupportClass.ThreadClass(new System.Threading.ThreadStart(new VolatileLoop(iters, a, b).Run)).Start();
     b.Await();
     b.Await();
     if (sum.Value == 0)
         System.Console.Out.Write(" ");
     return timer.Time;
 }