Exemplo n.º 1
0
 void CreateConnectionTo(Rigidbody desiredBody)
 {
     jointObject = InstantiateJointParent();
     desiredBody.gameObject.GetComponent <ViveGrip_Grabbable>().GrabFrom(transform.position);
     joint = ViveGrip_JointFactory.JointToConnect(jointObject, desiredBody, transform.rotation);
     Message("ViveGripGrabStart");
 }
Exemplo n.º 2
0
    void GrabWith(ViveGrip_GripPoint gripPoint)
    {
        Rigidbody desiredBody = gripPoint.TouchedObject().GetComponent <Rigidbody>();

        desiredBody.gameObject.GetComponent <ViveGrip_Grabbable>().GrabFrom(transform.position);
        joint = ViveGrip_JointFactory.JointToConnect(jointObject, desiredBody, transform.rotation);
    }
Exemplo n.º 3
0
    void CreateConnectionTo(Rigidbody desiredBody)
    {
        jointObject = InstantiateJointParent();
        Quaternion desiredRotation = OrientationChangeFor(desiredBody.gameObject);
        Vector3    offset          = desiredBody.gameObject.GetComponent <ViveGrip_Grabbable>().anchor;

        joint = ViveGrip_JointFactory.JointToConnect(jointObject, desiredBody, offset, desiredRotation);
    }
Exemplo n.º 4
0
/*------------------------injects*/
    void ViveGripAirGrabStart(ViveGrip_GripPoint gripPoint)
    {
        Debug.Log("grabber ViveGripAirGrabStart");

        if (gripPoint.airGrabbingTarget != null)
        {
            jointObject = InstantiateJointParent();
            Rigidbody desiredBody = gripPoint.airGrabbingTarget.GetComponent <Rigidbody>();
            gripPoint.airGrabbingTarget.GetComponent <ViveGrip_Grabbable>().GrabFrom(transform.position);
            joint = ViveGrip_JointFactory.JointToConnect(jointObject, desiredBody, transform.rotation);
        }
    }