// Update is called once per frame void Update() { if (!DialogPanel.activeSelf) { if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= EventExecuteVisit && !IsAlreadyShow) { IsAlreadyShow = true; SceneManager.LoadScene("Owl Event"); } if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= openVisitCount) { ShopItem.GetComponent <Button> ().enabled = true; buyButton.GetComponent <Button> ().enabled = true; QuestionBox.SetActive(false); if (!IsAlreadyOpen) { PopUpText.text = "이제 상점에서 <빨래건조대>를 구입할 수 있습니다!"; PopUpClose.SetActive(true); PopUp.SetActive(true); IsAlreadyOpen = true; } } } save(); }
// Update is called once per frame void Update() { // ammonite event if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= eventVisitCount && VisitFriend.GetComponent <Image>().enabled&& !IsAlreadyShow) { IsAlreadyShow = true; SceneManager.LoadScene("Ammonite Event"); } if (!DialogPanel.activeSelf) { if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= openVisitCount) { buyButton.GetComponent <Button> ().enabled = true; ShopItem.GetComponent <Button> ().enabled = true; QuestionBox.SetActive(false); if (!IsAlreadyOpen) { PopUpText.text = "이제 상점에서 <쿠션>을 구입할 수 있습니다!"; PopUpClose.SetActive(true); PopUp.SetActive(true); IsAlreadyOpen = true; } } } save(); }
public void AlbumUpdate() { IntVisitCount = VisitFriend.IntParseFast(VisitCount.text); switch (IntVisitCount) { case 0: QuestionBox.SetActive(true); myButton.enabled = false; break; default: QuestionBox.SetActive(false); myButton.enabled = true; if (IntVisitCount >= love1) { heart [0].SetActive(true); } if (IntVisitCount >= love2) { heart [1].SetActive(true); } if (IntVisitCount >= love3) { heart [2].SetActive(true); } break; } }
// Update is called once per frame void Update() { if (!DialogPanel.activeSelf) { //event if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= lionEventVisitNumber && !IsAlreadyShow) { IsAlreadyShow = true; SceneManager.LoadScene("Lion Event"); PlayerPrefs.SetString("LionEvent", IsAlreadyShow.ToString()); } //event2 - sheep&lion else if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= lionEventVisitNumber2 && !IsAlreadyShow2) { IsAlreadyShow2 = true; SceneManager.LoadScene("Sheep Event2"); } if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= openVisitCount) { ShopItem.GetComponent <Button> ().enabled = true; buyButton.GetComponent <Button> ().enabled = true; QuestionBox.SetActive(false); if (!IsAlreadyOpen) { PopUpText.text = "이제 상점에서 <접시 세트>를 구입할 수 있습니다!"; PopUpClose.SetActive(true); PopUp.SetActive(true); IsAlreadyOpen = true; } } } save(); }
// Update is called once per frame void Update() { // ShopItem3 = banana (crocodile banana event) ShopItem3.GetComponent <Item> ().load(); if (ShopItem3.GetComponent <Item> ().haveItem() && VisitFriend.GetComponent <Image>().enabled&& !IsAlreadyShow) { IsAlreadyShow = true; SceneManager.LoadScene("Crocodile Event"); } // crocodile event2 if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= eventVisitCount && VisitFriend.GetComponent <Image>().enabled&& !IsAlreadyShow2) { IsAlreadyShow2 = true; SceneManager.LoadScene("Crocodile Event2"); } if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= openVisitCount && !DialogPanel.activeSelf) { // ShopItem1.GetComponent<Button> ().enabled = true; ShopItem2.GetComponent <Button> ().enabled = true; ShopItem3.GetComponent <Button> ().enabled = true; // buyButton1.GetComponent<Button> ().enabled = true; buyButton2.GetComponent <Button> ().enabled = true; buyButton3.GetComponent <Button> ().enabled = true; // QuestionBox1.SetActive (false); QuestionBox2.SetActive(false); QuestionBox3.SetActive(false); if (!IsAlreadyOpen) { PopUpText.text = text; // PopUpText.text = "이제 상점에서 <하겐다즈 망고라즈베리 파인트>와 <접이식 테이블>을 구입할 수 있습니다!"; PopUpClose.SetActive(true); PopUp.SetActive(true); IsAlreadyOpen = true; } } if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= openVisitCount2 && !DialogPanel.activeSelf) { ShopItem1.GetComponent <Button> ().enabled = true; buyButton1.GetComponent <Button> ().enabled = true; QuestionBox1.SetActive(false); if (!IsAlreadyOpen2) { PopUpText.text = text2; // PopUpText.text = "이제 상점에서 <하겐다즈 망고라즈베리 파인트>와 <접이식 테이블>을 구입할 수 있습니다!"; PopUpClose.SetActive(true); PopUp.SetActive(true); IsAlreadyOpen2 = true; } } save(); }
public int HowFriendly() { IntVisitCount = VisitFriend.IntParseFast(PlayerPrefs.GetString(FriendNameVisit)); if (IntVisitCount < love1) { return(0); } else if (IntVisitCount < love2) { return(1); } else if (IntVisitCount < love3) { return(2); } else { return(3); } }
// Update is called once per frame void Update() { if (!DialogPanel.activeSelf) { //soda event ShopItem.GetComponent <Item> ().load(); if (ShopItem.GetComponent <Item> ().haveItem() && Penguin.enabled && sodaBoughtTimes < 1) { ShopItem.GetComponent <Item> ().decreaseItem(); sodaBoughtTimes++; PlayerPrefs.SetString("SodaEventShow", "True"); // show event save. SceneManager.LoadScene("Penguin Event"); } //soda if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= openVisitCount) { buyButton.GetComponent <Button> ().enabled = true; ShopItem.GetComponent <Button> ().enabled = true; QuestionBox.SetActive(false); if (!IsAlreadyOpen) { PopUpText.text = "이제 상점에서 <형제소다>를 구입할 수 있습니다!"; PopUpClose.SetActive(true); PopUp.SetActive(true); IsAlreadyOpen = true; } } //Episode if (TalkBalloon_2.GetComponent <TalkBalloon> ().NumberOfTalk() == 20) { if (!IsAlreadyOpen2) { SceneManager.LoadScene("PenguinEp"); IsAlreadyOpen2 = true; } } } save(); }
// Update is called once per frame void Update() { if (VisitFriend.GetComponent <VisitFriend> ().VisitNumber >= openVisitCount && !DialogPanel.activeSelf) { ShopItem1.GetComponent <Button> ().enabled = true; ShopItem2.GetComponent <Button> ().enabled = true; buyButton1.GetComponent <Button> ().enabled = true; buyButton2.GetComponent <Button> ().enabled = true; QuestionBox1.SetActive(false); QuestionBox2.SetActive(false); if (!IsAlreadyOpen) { PopUpText.text = text; // PopUpText.text = "이제 상점에서 <하겐다즈 망고라즈베리 파인트>와 <접이식 테이블>을 구입할 수 있습니다!"; PopUpClose.SetActive(true); PopUp.SetActive(true); IsAlreadyOpen = true; } } save(); }
void Update() { IntVisitCount = VisitFriend.IntParseFast(VisitCount.text); // AlbumUpdate (); }
void Awake() { //myButton = GetComponent<Button>(); IntVisitCount = VisitFriend.IntParseFast(VisitCount.text); }