public override int GetKeyNumber(ViewModel.Core.GameKey key) { var key2 = (Key)key; int code = -1; if (key2 >= Key.D1 && key2 <= Key.D9) { code = key2 - Key.D1; } else if (key2 >= Key.NumPad1 && key2 <= Key.NumPad9) { code = key2 - Key.NumPad1; } return(code); }
public override bool IsEscapeKey(ViewModel.Core.GameKey key) { return((Key)key == Key.Escape); }