Exemplo n.º 1
0
        /// <summary>
        /// Add a vibration to the player input controller
        /// </summary>
        /// <param name="targetMotor">The target motor</param>
        /// <param name="frequency">The motor frequency.</param>
        /// <param name="duration">The duration of the vibration</param>
        /// <param name="modifier">Frequency modifier delegate</param>
        public void AddVibration(Vibration.Motor targetMotor, float frequency, float duration, Func <Vibration, float> modifier)
        {
            var vibration = new Vibration(targetMotor, frequency, duration, modifier);

            _activeVibrations.Add(vibration);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Add a vibration to the player input controller
        /// </summary>
        /// <param name="targetMotor">The target motor</param>
        /// <param name="frequency">The motor frequency.</param>
        /// <param name="duration">The duration of the vibration</param>
        public void AddVibration(Vibration.Motor targetMotor, float frequency, float duration)
        {
            var vibration = new Vibration(targetMotor, frequency, duration);

            _activeVibrations.Add(vibration);
        }