public VertexNode(List <VertexNode> parent, int index, List <Vector2> verts, float factor, bool isEnter) { parentList = parent; Kind = VerType.Intersection; t = factor; inbound = isEnter; _other = null; originIndex = index; originVertices = verts; }
public VertexNode(List <VertexNode> parent, int index, List <Vector2> verts) { parentList = parent; Kind = VerType.Polygon; t = 0.0F; inbound = false; _other = null; originIndex = index; originVertices = verts; }