private void OnValidate()
    {
        if (setAngleByDirection)
        {
            angle = VectorMath.Vector2ToDegree(direction.normalized, zeroDirection.normalized);
            setAngleByDirection = false;
        }

        if (setDirectionByAngle)
        {
            direction           = VectorMath.DegreeToVector2(angle, zeroDirection.normalized);
            setDirectionByAngle = false;
        }
    }