public bool Valid(Vec2I relativePos) { return(relativePos.AllHigherOrEqual(Vec2I.zero) && relativePos.AllLower(size)); }
public static bool Valid(Vec2I gridPos) { return(gridPos.AllHigherOrEqual(Vec2I.zero) && gridPos.AllLower(size)); }
public bool Valid(Vec2I relativePos) { return(relativePos.AllHigherOrEqual(Vec2I.zero) && relativePos.AllLower(size)); }
public static bool Valid(Vec2I gridPos) { return(gridPos.AllHigherOrEqual(Vec2I.zero) && gridPos.AllLower(size)); }