protected override void ClientWrite(VRage.Library.Collections.BitStream stream,EndpointId forClient, uint timestamp, int maxBitPosition)
        {
            base.ClientWrite(stream,forClient,timestamp,maxBitPosition);

            stream.Write(Entity.WorldMatrix.Translation);

            MyShipController controller = MySession.Static.ControlledEntity as MyShipController;
            stream.WriteBool(m_grid != null && controller != null);
            if (m_grid != null && controller != null)
            {
                stream.WriteBool(m_grid.IsStatic);
                if (m_grid.IsStatic == false)
                {
                    stream.WriteBool(controller != null);
                    if (controller != null)
                    {
                        stream.WriteInt64(controller.EntityId);

                        Vector2 rotation = controller.RotationIndicator;
                        stream.WriteFloat(rotation.X);
                        stream.WriteFloat(rotation.Y);

                        stream.WriteHalf(controller.RollIndicator);

                        Vector3 position = controller.MoveIndicator;
                        stream.WriteHalf(position.X);
                        stream.WriteHalf(position.Y);
                        stream.WriteHalf(position.Z);

                        Vector3D gridPosition = m_grid.PositionComp.GetPosition();
                        MyGridPhysicsStateGroup.WriteSubgrids(m_grid, stream, ref forClient, timestamp, maxBitPosition, m_lowPositionOrientation, ref gridPosition, ref m_currentSentPosition);
                    }
                }
            }
        }
Exemplo n.º 2
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 public void AddToByteStream(VRage.ByteStream stream)
 {
     base.AddToByteStream(stream);
     stream.addLongList(SpawnOwners);
     stream.addString(DisplayName);
     stream.addLongList(BigOwners);
 }
        protected override void ServerRead(VRage.Library.Collections.BitStream stream, ulong clientId,uint timestamp)
        {
            base.ServerRead(stream, clientId, timestamp);
            if (stream.ReadBool())
            {
                if (m_grid != null)
                {
                    bool isStatic = stream.ReadBool();
                    if (isStatic == false)
                    {
                        if (stream.ReadBool())
                        {
                            long entityId = stream.ReadInt64();
                            Vector2 rotation = new Vector2();
                            rotation.X = stream.ReadFloat();
                            rotation.Y = stream.ReadFloat();

                            float roll = stream.ReadHalf();

                            Vector3 move = new Vector3();
                            move.X = stream.ReadHalf();
                            move.Y = stream.ReadHalf();
                            move.Z = stream.ReadHalf();

                            MyShipController controller;
                            if (MyEntities.TryGetEntityById<MyShipController>(entityId, out controller))
                            {
                                controller.CacheMoveAndRotate(ref move, ref rotation, roll);
                            }
                        }
                    }
                }
            }
        }
Exemplo n.º 4
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        //  Calculates intersection of line with any triangleVertexes in this model instance. Closest intersection and intersected triangleVertexes will be returned.
        public override bool GetIntersectionWithLine(ref LineD line, out VRage.Game.Models.MyIntersectionResultLineTriangleEx? t, IntersectionFlags flags = IntersectionFlags.ALL_TRIANGLES)
        {
            t = null;
            return false;

            //Matrix invWorld = Matrix.Invert(WorldMatrix);
            //Vector3 from = Vector3.Transform(line.From, invWorld);
            //Vector3 to = Vector3.Transform(line.To, invWorld);

            //Line lineLocal = new Line(from, to);

            //bool res = base.GetIntersectionWithLine(ref line, out t, flags);

            //if (res)
            //{
            //    var definition = MyDefinitionManager.Static.GetCubeBlockDefinition(new MyDefinitionId(MyObjectBuilderTypeEnum.Ladder));
            //    if (definition.ExcludedAreaForCamera != null)
            //    {
            //        foreach (var b in definition.ExcludedAreaForCamera)
            //        {
            //            if (b.Contains(t.Value.IntersectionPointInObjectSpace) == ContainmentType.Contains)
            //            {
            //                t = null;
            //                return false;
            //            }
            //        }
            //    }
            //}

            //return res;
        }
        protected override void ClientWrite(VRage.Library.Collections.BitStream stream)
        {
            base.ClientWrite(stream);

            MyShipController controller = MySession.Static.ControlledEntity as MyShipController;
            stream.WriteBool(m_grid != null && controller != null);
            if (m_grid != null && controller != null)
            {
                stream.WriteBool(m_grid.IsStatic);
                if (m_grid.IsStatic == false)
                {
                  
                    stream.WriteBool(controller != null);
                    if (controller != null)
                    {
                        stream.WriteInt64(controller.EntityId);

                        Vector2 rotation = controller.RotationIndicator;
                        stream.WriteFloat(rotation.X);
                        stream.WriteFloat(rotation.Y);

                        stream.WriteHalf(controller.RollIndicator);

                        Vector3 position = controller.MoveIndicator;
                        stream.WriteHalf(position.X);
                        stream.WriteHalf(position.Y);
                        stream.WriteHalf(position.Z);
                    }
                }
            }

        }
Exemplo n.º 6
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        public override void deserialize(VRage.ByteStream stream)
        {
            base.deserialize(stream);

            Settings = new ConquestSettings.SETTINGS();

            // Control Points
            ushort cpCount = stream.getUShort();
            Settings.ControlPoints = new List<Records.ControlPoint>();
            for (ushort i = 0; i < cpCount; ++i) {
                Settings.ControlPoints.Add(
                    Records.ControlPoint.deserialize(stream)
                );
            }

            // CP Period
            Settings.CPPeriod = (int)stream.getLong();

            // Cleanup Period
            Settings.CleanupPeriod = (int)stream.getLong();

            // Block Types
            ushort blockTypesLength = stream.getUShort();
            Settings.BlockTypes = new Records.BlockType[blockTypesLength];
            for (ushort i = 0; i < blockTypesLength; ++i) {
                Settings.BlockTypes[i] = Records.BlockType.deserialize(stream);
            }

            // Hull Rules
            ushort hullRulesLength = stream.getUShort();
            Settings.HullRules = new Records.HullRuleSet[hullRulesLength];
            for (ushort i = 0; i < hullRulesLength; ++i) {
                Settings.HullRules[i] = Records.HullRuleSet.deserialize(stream);
            }
        }
Exemplo n.º 7
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        internal static void Set(VRage.Common.MyRenderVoxelMaterialData[] list)
        {
            Array.Resize(ref Materials, list.Length);

            for(int i=0; i<list.Length; i++)
            {
                // copy data :O

                Materials[i].Near.ColorMetalXZnY_Texture   = list[i].ColorMetalXZnY;
                Materials[i].Near.ColorMetalpY_Texture     = list[i].ColorMetalY;
                Materials[i].Near.NormalGlossXZnY_Texture  = list[i].NormalGlossXZnY;
                Materials[i].Near.NormalGlosspY_Texture    = list[i].NormalGlossY;
                Materials[i].Near.ExtXZnY_Texture          = list[i].ExtXZnY;
                Materials[i].Near.ExtpY_Texture            = list[i].ExtY;
                Materials[i].Near.TextureScale             = list[i].Scale;

                Materials[i].Far1.ColorMetalXZnY_Texture  = list[i].ColorMetalXZnYFar1;
                Materials[i].Far1.ColorMetalpY_Texture    = list[i].ColorMetalYFar1;
                Materials[i].Far1.NormalGlossXZnY_Texture = list[i].NormalGlossXZnYFar1;
                Materials[i].Far1.NormalGlosspY_Texture   = list[i].NormalGlossYFar1;
                Materials[i].Far1.ExtXZnY_Texture         = list[i].ExtXZnYFar1;
                Materials[i].Far1.ExtpY_Texture           = list[i].ExtYFar1;
                Materials[i].Far1.TextureScale            = list[i].ScaleFar1;

                Materials[i].Far2.ColorMetalXZnY_Texture  = list[i].ColorMetalXZnYFar2;
                Materials[i].Far2.ColorMetalpY_Texture    = list[i].ColorMetalYFar2;
                Materials[i].Far2.NormalGlossXZnY_Texture = list[i].NormalGlossXZnYFar2;
                Materials[i].Far2.NormalGlosspY_Texture   = list[i].NormalGlossYFar2;
                Materials[i].Far2.ExtXZnY_Texture         = list[i].ExtXZnYFar2;
                Materials[i].Far2.ExtpY_Texture           = list[i].ExtYFar2;
                Materials[i].Far2.TextureScale            = list[i].ScaleFar2;
            }
        }
Exemplo n.º 8
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 public void RemoveFromByteStream(VRage.ByteStream stream)
 {
     base.RemoveFromByteStream(stream);
     SpawnOwners = stream.getLongList();
     DisplayName = stream.getString();
     BigOwners = stream.getLongList();
 }
Exemplo n.º 9
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        public override void deserialize(VRage.ByteStream stream)
        {
            base.deserialize(stream);

            NotificationText = stream.getString();
            Time = stream.getUShort();
            Font = (MyFontEnum)stream.getUShort();
        }
Exemplo n.º 10
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 public EntityComponent(VRage.ByteStream stream)
     : base()
 {
     long entityId = stream.getLong();
     Entity = MyAPIGateway.Entities.GetEntityById(entityId);
     Log = new Logger("SEGarden.Logic.EntityComponent", (() => EntityId.ToString()));
     //Log.Trace("Finished EntityComponent deserialize", "ctr");
 }
        protected override void ClientWrite(VRage.Library.Collections.BitStream stream)
        {
                 
            base.ClientWrite(stream);

            stream.WriteBool(m_character != null);
            if (m_character != null)
            {
                var physGroup = MyExternalReplicable.FindByObject(m_character).FindStateGroup<MyCharacterPhysicsStateGroup>();
                long? supportId = null;
                if (physGroup != null)
                {
                    physGroup.SetSupport(physGroup.FindSupportDelegate());
                    supportId = physGroup.GetSupportId();
                }

                stream.WriteBool(supportId.HasValue);
                if (supportId.HasValue)
                {
                    stream.WriteInt64(supportId.Value);
                }

                Vector3 position = m_character.MoveIndicator;
                stream.WriteHalf(position.X);
                stream.WriteHalf(position.Y);
                stream.WriteHalf(position.Z);

                Vector2 rotate = m_character.RotationIndicator;
                stream.WriteFloat(rotate.X);
                stream.WriteFloat(rotate.Y);

                stream.WriteFloat(m_character.RollIndicator);

                // Movement state, 2B
                stream.WriteUInt16((ushort)m_character.GetNetworkMovementState());
                // Movement flag.
                stream.WriteUInt16((ushort)m_character.PreviousMovementFlags);

                // Flags, 6 bits
                bool hasJetpack = m_character.JetpackComp != null;
                stream.WriteBool(hasJetpack ? m_character.JetpackComp.TurnedOn : false);
                stream.WriteBool(hasJetpack ? m_character.JetpackComp.DampenersTurnedOn : false);
                stream.WriteBool(m_character.LightEnabled); // TODO: Remove
                stream.WriteBool(m_character.ZoomMode == MyZoomModeEnum.IronSight);
                stream.WriteBool(m_character.RadioBroadcaster.WantsToBeEnabled); // TODO: Remove
                stream.WriteBool(m_character.TargetFromCamera);
                stream.WriteFloat(m_character.HeadLocalXAngle);
                stream.WriteFloat(m_character.HeadLocalYAngle);

                if ((hasJetpack && m_character.JetpackComp.TurnedOn) == false)
                {
                    MatrixD matrix = m_character.WorldMatrix;
                    stream.WriteQuaternionNorm(Quaternion.CreateFromForwardUp(matrix.Forward, matrix.Up));
                }
            }        
           
        }
Exemplo n.º 12
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 // Byte Deserialization
 public ControllableEntity(VRage.ByteStream stream)
     : base(stream)
 {
     Log.ClassName = "GP.Concealment.World.Entities.ControllableEntity";
     IsMoving = stream.getBoolean();
     RecentlyMoved = stream.getBoolean();
     RecentlyMovedEnds = stream.getDateTime();
     Log.Trace("New Controllable Entity " + DisplayName, "ctr");
 }
Exemplo n.º 13
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 public void serialize(VRage.ByteStream stream)
 {
     stream.addLong((long)Position.X);
     stream.addLong((long)Position.Y);
     stream.addLong((long)Position.Z);
     stream.addString(Name);
     stream.addLong(Radius);
     stream.addLong(TokensPerPeriod);
 }
Exemplo n.º 14
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 // Byte Deserialization
 public Settings(VRage.ByteStream stream)
 {
     ControlledMovingGraceTimeSeconds = (ushort)stream.getUlong();
     ControlledMovementGraceDistanceMeters = (ushort)stream.getUlong();
     RevealVisibilityMeters = (ushort)stream.getUlong();
     //RevealDetectabilityMeters = 10; //50;
     //RevealCommunicationMeters = 10; //50;
     //RevealCollisionMeters = 10; //10;
     ConcealNearAsteroids = stream.getBoolean();
 }
Exemplo n.º 15
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 public CubeBlockEffect(VRage.Game.MyObjectBuilder_CubeBlockDefinition.CubeBlockEffect Effect)
 {
     this.Name = Effect.Name;
     this.Origin = Effect.Origin;
     this.Delay = Effect.Delay;
     this.Loop = Effect.Loop;
     this.SpawnTimeMin = Effect.SpawnTimeMin;
     this.SpawnTimeMax = Effect.SpawnTimeMax;
     this.Duration = Effect.Duration;
 }
Exemplo n.º 16
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 public void AddToByteStream(VRage.ByteStream stream)
 {
     stream.addLong(EntityId);
     stream.addUShort((ushort)Type);
     stream.addVector3D(Position);
     stream.addBoolean(Transparent);
     stream.addBoolean(IsStatic);
     stream.addUShort((ushort)Revealability);
     stream.addUShort((ushort)Concealability);
     stream.addUShort((ushort)Status);
 }
Exemplo n.º 17
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 // Byte Deserialization
 public ConcealedEntity(VRage.ByteStream stream)
     : this()
 {
     TypeOfEntity = (EntityType)stream.getUShort();
     EntityId = stream.getLong();
     Position = stream.getVector3D();
     // Clients don't need AABB details
     IsRevealBlocked = stream.getBoolean();
     IsObserved = stream.getBoolean();
     Log = new Logger("GP.Concealment.World.Entities.ConcealedEntity",
         EntityId.ToString());
 }
Exemplo n.º 18
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        internal MyClipmapHandler(uint id, MyClipmapScaleEnum scaleGroup, MatrixD worldMatrix, Vector3I sizeLod0, Vector3D massiveCenter, float massiveRadius, bool spherize, RenderFlags additionalFlags, VRage.Voxels.MyClipmap.PruningFunc prunningFunc)
        {
            m_clipmapBase = new MyClipmap(id, scaleGroup, worldMatrix, sizeLod0, this, massiveCenter, massiveRadius, prunningFunc);
            m_massiveCenter = massiveCenter;
            m_renderFlags = additionalFlags;

            if (spherize)
                m_massiveRadius = massiveRadius;

            const int mergeLodSubdivideCount = 3;
            m_mergeHandler = new MyLodMeshMergeHandler(Base, MyCellCoord.MAX_LOD_COUNT, mergeLodSubdivideCount, ref worldMatrix, ref massiveCenter, massiveRadius, m_renderFlags);

            MyClipmap.AddToUpdate(MyEnvironment.CameraPosition, Base);
        }
Exemplo n.º 19
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        public static BlockType deserialize(VRage.ByteStream stream)
        {
            BlockType result = new BlockType();

            result.DisplayName = stream.getString();

            ushort subTypeStringsCount = stream.getUShort();
            result.SubTypeStrings = new List<string>();
            for (ushort i = 0; i < subTypeStringsCount; ++i) {
                result.SubTypeStrings.Add(stream.getString());
            }

            return result;
        }
Exemplo n.º 20
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        // Byte Deserialization
        public ObservingEntity(VRage.ByteStream stream)
            : base(stream)
        {
            List<long> entitiesViewing = stream.getLongList();
            foreach (long id in entitiesViewing) {
                EntitiesViewing.Add(id, null);
            }

            LastObservingTime = stream.getDateTime();
            LastObservingPosition = stream.getVector3D();
            //Log.Trace("Deserialized LastObservingTime of " + LastObservingTime, "stream ctr");
            //Log.Trace("Deserialized LastObservingPosition of " + LastObservingPosition, "stream ctr");
            //Log.Trace("Deserialized ViewDistance of " + ViewDistance, "stream ctr");
        }
Exemplo n.º 21
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 private bool TransferItemsTo(Sandbox.ModAPI.Interfaces.IMyInventory dst, int sourceItemIndex, int? targetItemIndex, VRage.MyFixedPoint? amount,bool useConveyor)
 {
     MyInventory dstInventory = dst as MyInventory;
     if (dstInventory != null)
     {
         if (sourceItemIndex < 0 || sourceItemIndex >= this.m_items.Count || (useConveyor == true && IsConnected(dstInventory) == false))
         {
             return false;
         }
         Transfer(this as MyInventory, dstInventory, this.GetItems()[sourceItemIndex].ItemId, targetItemIndex.HasValue ? targetItemIndex.Value : -1, amount);
         return true;
     }
     return false;
 }
Exemplo n.º 22
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        internal MyClipmapHandler(uint id, MyClipmapScaleEnum scaleGroup, MatrixD worldMatrix, Vector3I sizeLod0, Vector3D massiveCenter, float massiveRadius, bool spherize, RenderFlags additionalFlags, VRage.Voxels.MyClipmap.PruningFunc prunningFunc)
        {
            m_clipmapBase = new MyClipmap(id, scaleGroup, worldMatrix, sizeLod0, this, massiveCenter, massiveRadius, prunningFunc);
            m_massiveCenter = massiveCenter;
            m_renderFlags = additionalFlags;
            m_mergeHandler = null;

            if (spherize)
                m_massiveRadius = massiveRadius;

            if (MyLodMeshMergeHandler.ShouldAllocate(m_mergeHandler))
                m_mergeHandler = AllocateMergeHandler();

            MyClipmap.AddToUpdate(MyEnvironment.CameraPosition, Base);
        }
        protected override void ServerRead(VRage.Library.Collections.BitStream stream, ulong clientId,uint timestamp)
        {
            base.ServerRead(stream, clientId, timestamp);

            if (m_additionalServerClientData == null)
            {
                m_additionalServerClientData = new Dictionary<ulong, Vector3D>();
            }

            m_additionalServerClientData[clientId] = stream.ReadVector3D();

            if (stream.ReadBool())
            {
                if (m_grid != null)
                {
                    bool isStatic = stream.ReadBool();
                    if (isStatic == false)
                    {
                        if (stream.ReadBool())
                        {
                            long entityId = stream.ReadInt64();
                            Vector2 rotation = new Vector2();
                            rotation.X = stream.ReadFloat();
                            rotation.Y = stream.ReadFloat();

                            float roll = stream.ReadHalf();

                            Vector3 move = new Vector3();
                            move.X = stream.ReadHalf();
                            move.Y = stream.ReadHalf();
                            move.Z = stream.ReadHalf();

                            Vector3D gridPos = Vector3D.Zero;
                            MyShipController controller;
                            if (MyEntities.TryGetEntityById<MyShipController>(entityId, out controller))
                            {
                                controller.CacheMoveAndRotate(move, rotation, roll);
                                gridPos = controller.CubeGrid.PositionComp.GetPosition();
                            }
   
                            MyGridPhysicsStateGroup.ReadSubGrids(stream, timestamp,true,m_lowPositionOrientation,ref gridPos);
                        }
                    }
                }

             
            }
        }
Exemplo n.º 24
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        // Byte Deserialization
        public RevealedEntity(VRage.ByteStream stream)
            : base(stream)
        {
            // Nearly everything is available from the ingame Entity
            IsObserved = stream.getBoolean();
            IsRevealBlocked = stream.getBoolean();
            List<long> entitiesViewedByList = stream.getLongList();
            foreach (long id in entitiesViewedByList) {
                EntitiesViewedBy.Add(id, null);
            }
            RevealedAt = stream.getDateTime();

            MovedSinceIsInAsteroidCheck = true;
            Log.ClassName = "GP.Concealment.World.Entities.RevealedEntity";
            Log.Trace("Finished RevealedEntity deserialize constructor", "ctr");
        }
Exemplo n.º 25
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        public static ControlPoint deserialize(VRage.ByteStream stream)
        {
            ControlPoint result = new ControlPoint();

            long x, y, z;
            x = stream.getLong();
            y = stream.getLong();
            z = stream.getLong();
            result.Position = new VRageMath.Vector3D(x, y, z);

            result.Name = stream.getString();
            result.Radius = (int)stream.getLong();
            result.TokensPerPeriod = (int)stream.getLong();

            return result;
        }
Exemplo n.º 26
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        public static HullRuleSet deserialize(VRage.ByteStream stream)
        {
            HullRuleSet result = new HullRuleSet();
            result.DisplayName = stream.getString();
            result.MaxPerFaction = stream.getUShort();
            result.MaxPerSoloPlayer = stream.getUShort();
            result.CaptureMultiplier = stream.getUShort();
            result.MaxBlocks = (int)stream.getLong();
            result.ShouldBeStation = stream.getBoolean();

            ushort blockTypeLimitsCount = stream.getUShort();
            result.BlockTypeLimits = new int[blockTypeLimitsCount];
            for (ushort i = 0; i < blockTypeLimitsCount; ++i) {
                result.BlockTypeLimits[i] = stream.getUShort();
            }

            return result;
        }
Exemplo n.º 27
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        /// <summary>
        /// Gets the first available non-empty cargo container on a grid.  
        /// If optional parameters given, first cargo which can fit that volume.
        /// </summary>
        /// <param name="def">Optional: Builder definition</param>
        /// <param name="count">Optional: Number of items</param>
        /// <returns></returns>
        public static InGame.IMyCargoContainer getAvailableCargo(this IMyCubeGrid grid, VRage.ObjectBuilders.SerializableDefinitionId? def = null, int count = 1)
        {
            List<IMySlimBlock> containers = new List<IMySlimBlock>();
            grid.GetBlocks(containers, x => x.FatBlock != null && x.FatBlock is InGame.IMyCargoContainer);

            if (containers.Count == 0)
                return null;

            if (def == null) {
                // Don't care about fit, just return the first one
                return containers[0].FatBlock as InGame.IMyCargoContainer;
            } else {
                foreach (IMySlimBlock block in containers) {
                    InGame.IMyCargoContainer c = block.FatBlock as InGame.IMyCargoContainer;
                    Interfaces.IMyInventoryOwner invo = c as Interfaces.IMyInventoryOwner;
                    Interfaces.IMyInventory inv = invo.GetInventory(0);

                    // TODO: check for fit
                    return c;
                }
            }

            return null;
        }
Exemplo n.º 28
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 void VRage.Game.ModAPI.IMyInventory.RemoveItems(uint itemId, VRage.MyFixedPoint? amount, bool sendEvent, bool spawn)
 {
     RemoveItems(itemId, amount, sendEvent, spawn);
 }
Exemplo n.º 29
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 void PositionComp_OnPositionChanged(VRage.Game.Components.MyPositionComponentBase obj)
 {
     if (m_entity != null)
         Coords = m_entity.PositionComp.GetPosition();
 }
Exemplo n.º 30
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 bool IMyInventory.TransferItemTo(IMyInventory dst, int sourceItemIndex, int? targetItemIndex, bool? stackIfPossible, VRage.MyFixedPoint? amount)
 {
     return TransferItemsTo(dst, sourceItemIndex, targetItemIndex, amount,true);
 }