// Use this for initialization void Start() { VRWorks _vrWorks = GetComponent <VRWorks>(); if (_vrWorks.IsFeatureAvailable(VRWorks.Feature.LensMatchedShading)) { _vrWorks.SetActiveFeature(VRWorks.Feature.LensMatchedShading); } else if (_vrWorks.IsFeatureAvailable(VRWorks.Feature.MultiResolution)) { _vrWorks.SetActiveFeature(VRWorks.Feature.MultiResolution); } Debug.Log(_vrWorks.GetActiveFeature()); }