UpdateMaterial() public static method

public static UpdateMaterial ( Material obj, MaterialPropertyType pType, float val, string paramName ) : void
obj Material
pType MaterialPropertyType
val float
paramName string
return void
 public void OnApplicationQuit()
 {
     if (targetMaterial)
     {
         VJMaterialPropertyHelper.UpdateMaterial(targetMaterial, propertyToModify, _initialValue, propertyName);
     }
 }
 public override void VJPerformAction(GameObject go, float value)
 {
     if (targetMaterial)
     {
         VJMaterialPropertyHelper.UpdateMaterial(targetMaterial, propertyToModify, value, propertyName);
     }
 }
Exemplo n.º 3
0
 public override void OnVJTrigger(GameObject go, float value)
 {
     if (targetMaterial)
     {
         VJMaterialPropertyHelper.UpdateMaterial(targetMaterial, propertyToModify, value, propertyName);
     }
 }
    public override void VJPerformAction(GameObject go, float value)
    {
        if (!_materialToModify)
        {
            _materialToModify = GetComponent <Renderer>().materials[matIndex];
        }

        if (_materialToModify)
        {
            VJMaterialPropertyHelper.UpdateMaterial(_materialToModify, propertyToModify, value, propertyName);
        }
    }