void Start() { if (voiceIndex < 0) { setVoice(random.getInt(0, sheepSounds.sounds.Count)); } baaInterval = random.getFloat(minBaaInterval, maxBaaInterval) * 0.5f; moveToRandomPoint(); updateScale(); }
private void spawnInitialSheep(WorldData world, Utils.RandomProvider random) { Debug.Log($"spawning {initialSheepCount} sheep"); IslandData island = world.islands[0]; Vector3 spawnOrigin = island.topsideBounds.center; float maxRadius = island.topsideBounds.max.magnitude * 0.75f; for (int i = 0; i < initialSheepCount; i++) { int attempts = 0; Vector3 position = Vector3.positiveInfinity; while (attempts < 5 && position.x == float.PositiveInfinity) { float spawnRadius = random.getFloat(maxRadius); position = Utils.RandomUtils.RandomNavSphere(random, spawnOrigin, spawnRadius, -1); attempts++; } if (position.x != float.PositiveInfinity) { spawnSheep(random, position, 0, -1); } } }