/// <summary> /// Configures Unity User Reporting. /// </summary> /// <param name="configuration"></param> public static void Configure(UserReportingClientConfiguration configuration) { UnityUserReporting.Configure("https://userreporting.cloud.unity3d.com", Application.cloudProjectId, UnityUserReporting.GetPlatform(), configuration); }
/// <summary> /// Configures Unity User Reporting. /// </summary> /// <param name="endpoint"></param> /// <param name="projectIdentifier"></param> /// <param name="configuration"></param> public static void Configure(string endpoint, string projectIdentifier, UserReportingClientConfiguration configuration) { UnityUserReporting.CurrentClient = new UserReportingClient(endpoint, projectIdentifier, UnityUserReporting.GetPlatform(), configuration); }
/// <summary> /// Configures Unity User Reporting. /// </summary> /// <param name="projectIdentifier"></param> /// <param name="configuration"></param> public static void Configure(string projectIdentifier, UserReportingClientConfiguration configuration) { UnityUserReporting.Configure("https://userreporting.cloud.unity3d.com", projectIdentifier, UnityUserReporting.GetPlatform(), configuration); }
// Start is called before the first frame update void Start() { UserReportingClientConfiguration config = new UserReportingClientConfiguration(500, 300, 60, 10); UnityUserReporting.Configure(config); rightHandAnchor = GameObject.Find("RightHandAnchor"); leftHandAnchor = GameObject.Find("LeftHandAnchor"); rightHandGrabber = rightHandAnchor.GetComponent <SimpleGrabber>(); var mainDeck = GameObject.Find("MainDeck"); deckController = mainDeck.GetComponent <DeckController>(); deckCollider = mainDeck.GetComponent <Collider>(); cardHandController = leftHandAnchor.GetComponent <CardHandController>(); Core.AsyncInitialize(appID.ToString()).OnComplete((Message <Oculus.Platform.Models.PlatformInitialize> init_message) => { if (init_message.IsError) { Debug.LogError("Failed to initialize - " + init_message); } else { Entitlements.IsUserEntitledToApplication().OnComplete((entitlemnets_message) => { if (entitlemnets_message.IsError) { Debug.LogError("Entitlements failed - " + entitlemnets_message); } else { Users.GetLoggedInUser().OnComplete((Message <Oculus.Platform.Models.User> logged_in_user_message) => { if (logged_in_user_message.IsError) { Debug.LogError("Could not retrieve logged in user - " + logged_in_user_message); } else { localUser = logged_in_user_message.GetUser(); UnityUserReporting.CurrentClient.LogEvent(UserReportEventLevel.Info, "User logged in"); UnityUserReporting.CurrentClient.AddDeviceMetadata("userID", localUser.ID.ToString()); UnityUserReporting.CurrentClient.AddDeviceMetadata("username", localUser.OculusID); localAvatar = Instantiate(localAvatarPrefab); localAvatar.CanOwnMicrophone = false; localAvatar.UseSDKPackets = true; localAvatar.RecordPackets = true; localAvatar.PacketRecorded += OnLocalAvatarPacketRecorded; localAvatar.oculusUserID = localUser.ID.ToString(); var trackingSpace = GameObject.Find("TrackingSpace"); localAvatar.transform.position = trackingSpace.transform.position; localAvatar.transform.rotation = trackingSpace.transform.rotation; localAvatar.transform.parent = trackingSpace.transform; Rooms.SetUpdateNotificationCallback(OnRoomUpdateCallback); Net.SetConnectionStateChangedCallback(OnConnectionStateChangedCallback); Net.SetPeerConnectRequestCallback(OnConnectRequestCallback); Net.SetPingResultNotificationCallback(OnPingResultCallback); Voip.SetVoipConnectRequestCallback(OnVoipConnectRequestCallback); Voip.SetVoipStateChangeCallback(OnVoipStateChangedCallback); // NOTE - Setting this before the platform is initialized does NOT WORK!! Voip.SetMicrophoneFilterCallback(MicrophoneFilterCallback); Rooms.Join(roomID, true).OnComplete(OnRoomUpdateCallback); #if PLATFORM_ANDROID if (!Permission.HasUserAuthorizedPermission(Permission.Microphone)) { Permission.RequestUserPermission(Permission.Microphone); } UnityUserReporting.CurrentClient.AddDeviceMetadata("Microphone Enabled", Permission.HasUserAuthorizedPermission(Permission.Microphone).ToString()); #endif } }); } }); } }); }