Exemplo n.º 1
0
 public CreateItem()
 {
     // Setup item picker for effect selection
     UserInterface.UserInterfaceManager uiManager = DaggerfallUI.Instance.UserInterfaceManager;
     itemPicker = new DaggerfallListPickerWindow(uiManager);
     itemPicker.OnItemPicked += ItemPicker_OnItemPicked;
     itemPicker.AllowCancel   = false;
     foreach (CreateItemSelection item in Enum.GetValues(typeof(CreateItemSelection)))
     {
         itemPicker.ListBox.AddItem(TextManager.Instance.GetText(textDatabase, item.ToString()));
     }
 }
Exemplo n.º 2
0
 public CreateItem()
 {
     // Setup item picker for effect selection
     UserInterface.UserInterfaceManager uiManager = DaggerfallUI.Instance.UserInterfaceManager;
     itemPicker = new DaggerfallListPickerWindow(uiManager);
     itemPicker.OnItemPicked += ItemPicker_OnItemPicked;
     itemPicker.AllowCancel   = false;
     foreach (CreateItemSelection item in Enum.GetValues(typeof(CreateItemSelection)))
     {
         itemPicker.ListBox.AddItem(TextManager.Instance.GetLocalizedText(item.ToString()));
     }
     itemPicker.ListBox.SelectIndex(lastSelectedIndex);
     itemPicker.ListBox.ScrollToSelected();
 }
Exemplo n.º 3
0
        private void ItemPicker_OnItemPicked(int index, string itemString)
        {
            //Add selected item to inventory with time limit
            DaggerfallUnityItem item = CreateTempItem((CreateItemSelection)index);

            if (item != null)
            {
                GameManager.Instance.PlayerEntity.Items.AddItem(item);
            }

            // Close picker and unsubscribe event
            UserInterface.UserInterfaceManager uiManager = DaggerfallUI.Instance.UserInterfaceManager;
            itemPicker.OnItemPicked -= ItemPicker_OnItemPicked;
            itemPicker.CloseWindow();

            // End effect now - conjured item reports own lifetime
            End();
        }
Exemplo n.º 4
0
        void PromptPlayer()
        {
            // Get peered entity gameobject
            DaggerfallEntityBehaviour entityBehaviour = GetPeeredEntityBehaviour(manager);

            if (!entityBehaviour)
            {
                return;
            }

            // Target must be player - no effect on other entities
            if (entityBehaviour != GameManager.Instance.PlayerEntityBehaviour)
            {
                return;
            }

            // Prompt for item selection
            UserInterface.UserInterfaceManager uiManager = DaggerfallUI.Instance.UserInterfaceManager;
            itemPicker.PreviousWindow = uiManager.TopWindow;
            uiManager.PushWindow(itemPicker);
        }