Exemplo n.º 1
0
        public void OnOk()
        {
            var walletName = nameOfWallet.text;
            var currency   = (Currency)typeOfCurrency.value;
            var wallet     = new Saving
            {
                name     = walletName,
                currency = currency
            };

            UserDataManager.AddSaving(wallet);
            gameObject.SetActive(false);
        }