Exemplo n.º 1
0
    public void GoToSettingsMenu()
    {
        SShipUpgradeMenu.SetActive(false);
        LevelSelect.SetActive(false);

        UpgradesMenu.SetActive(false);
        UpgradeStatusMenu.SetActive(false);
        UpgradeSkillsMenu.SetActive(false);
        SettingsMenu.SetActive(true);
        MainMenu.SetActive(false);
    }
Exemplo n.º 2
0
    public void GotoUpgradeSkillsMenu()
    {
        LevelSelect.SetActive(false);

        UpgradesMenu.SetActive(true);
        UpgradeStatusMenu.SetActive(false);
        UpgradeSkillsMenu.SetActive(true);
        SettingsMenu.SetActive(false);
        MainMenu.SetActive(false);
        SShipUpgradeMenu.SetActive(false);

        GameObject.Find("SavesHandler").GetComponent <UpgradesHandler>().UpgSkillMenu();
    }
Exemplo n.º 3
0
    public void GoToSShipUpgradesMenu()
    {
        SpaceShipLVLSelected = 1;
        currentPathSelected  = 1;
        Right.SetActive(true);
        Left.SetActive(false);
        SShipUpgradeMenu.SetActive(false);
        LevelSelect.SetActive(false);

        SShipUpgradeMenu.SetActive(true);
        UpgradesMenu.SetActive(false);
        UpgradeStatusMenu.SetActive(false);
        UpgradeSkillsMenu.SetActive(false);
        SettingsMenu.SetActive(false);
        MainMenu.SetActive(false);
        UpdateCurrentSShipDisplay();
        if (UpgradesHandler.UnlockedLevels[15])
        {
            UpgradeLock[1].SetActive(false);
        }
        else
        {
            UpgradeLock[1].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[25])
        {
            UpgradeLock[2].SetActive(false);
        }
        else
        {
            UpgradeLock[2].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[30])
        {
            UpgradeLock[3].SetActive(false);
        }
        else
        {
            UpgradeLock[3].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[45])
        {
            UpgradeLock[4].SetActive(false);
        }
        else
        {
            UpgradeLock[4].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[50])
        {
            UpgradeLock[5].SetActive(false);
        }
        else
        {
            UpgradeLock[5].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[60])
        {
            UpgradeLock[6].SetActive(false);
        }
        else
        {
            UpgradeLock[6].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[65])
        {
            UpgradeLock[7].SetActive(false);
        }
        else
        {
            UpgradeLock[7].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[75])
        {
            UpgradeLock[8].SetActive(false);
        }
        else
        {
            UpgradeLock[8].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[80])
        {
            UpgradeLock[9].SetActive(false);
        }
        else
        {
            UpgradeLock[9].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[90])
        {
            UpgradeLock[10].SetActive(false);
        }
        else
        {
            UpgradeLock[10].SetActive(true);
        }
        if (UpgradesHandler.UnlockedLevels[100])
        {
            UpgradeLock[11].SetActive(false);
        }
        else
        {
            UpgradeLock[11].SetActive(true);
        }
    }