Exemplo n.º 1
0
 public void OpenShop(UpgradeCategory category)
 {
     EventDispatcher.DispatchEvent(Events.OPEN_UI_PANE, null);
     lastCategorySelected = eventSystem.currentSelectedGameObject;
     anim.SetTrigger("OpenShop");
     ActivateCategory(category);
 }
Exemplo n.º 2
0
    public List <Upgrade> getUpgradesByCategory(UpgradeCategory upgradeCategory, bool?discovered = null)
    {
        var upgrades = upgradesByCategory[gameManager.getGamePhase()][upgradeCategory];

        if (discovered is null)
        {
            return(upgrades);
        }
        else if ((bool)discovered)
        {
            return(upgrades.Where(upgrade => upgrade.isDiscovered()).ToList());
        }
        else
        {
            return(upgrades.Where(upgrade => !upgrade.isDiscovered()).ToList());
        }
    }
Exemplo n.º 3
0
    private void ActivateCategory(UpgradeCategory category)
    {
        if (activeCategoryContainer != null)
        {
            activeCategoryContainer.SetActive(false);
        }

        categoryHeader.text = LocalizationManager.GetLocalizedText(category.description);

        activeCategoryContainer = categoriesContainers[category];
        activeCategoryContainer.SetActive(true);

        gridLayout.target = activeCategoryContainer.transform;
        gridLayout.Resize();

        eventSystem.SetSelectedGameObject(activeCategoryContainer.transform.GetChild(0).gameObject);
    }
Exemplo n.º 4
0
    // Hides the UI when the current upgrade cateogry being viewed changes
    private void HideUpgradeCategory(string upgradeCategory)
    {
        GameObject currentUpgradeCategoryGameObject = null;

        // Iterate through Upgrade Panel to find tag mathcing game object
        foreach (Transform child in upgradePanel.transform)
        {
            if (child.gameObject.tag == upgradeCategory)
            {
                currentUpgradeCategoryGameObject = child.gameObject;
                break;
            }
        }
        if (currentUpgradeCategoryGameObject == null)
        {
            throw new System.ArgumentException("Couldn't find game object associated with currentUpgradeCateogory tag");
        }

        UpgradeCategory currentUpgradeCategoryScript = currentUpgradeCategoryGameObject.GetComponent <UpgradeCategory>();

        currentUpgradeCategoryScript.HideUpgradeAttributes();
    }