private void predecessorsButton_Click(object sender, EventArgs e) { // Get the command to display the predecessors. If a // change is ultimately made, another call to Display // will be made. m_Cmd.Predecessors(); }
private void predecessorsButton_Click(object sender, EventArgs e) { // Get the command to display the predecessors. If a // change is ultimately made, another call to Display // will be made. m_Cmd.Predecessors(); }