Exemplo n.º 1
0
        public void Update()
        {
            if (UnityUtility.IsNull(movieController))
            {
                return;
            }

            var prevStatus = Status;

            Status = Player.status;

            PlayTime  = GetPlayTime();
            TotalTime = GetTotalTime();

            if (prevStatus != Status && Status == Player.Status.PlayEnd)
            {
                UnityUtility.SetActive(movieController.gameObject, false);

                UnityUtility.DeleteComponent(movieController);

                if (onFinish != null)
                {
                    onFinish.OnNext(Unit.Default);
                }
            }
        }