Exemplo n.º 1
0
 public static void SetListenerActive <E, F>(this UnityEvent <E, F> thisEvent, UnityAction <E, F> listener, bool active)
 {
     if (active)
     {
         thisEvent.AddListenerOnce(listener);
     }
     else
     {
         thisEvent.RemoveListener(listener);
     }
 }