static StackObject *set_contentType_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.String @value = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Networking.UploadHandler instance_of_this_method = (UnityEngine.Networking.UploadHandler) typeof(UnityEngine.Networking.UploadHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.contentType = value;

            return(__ret);
        }
        static StackObject *set_uploadHandler_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Networking.UploadHandler @value = (UnityEngine.Networking.UploadHandler) typeof(UnityEngine.Networking.UploadHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0);
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Networking.UnityWebRequest instance_of_this_method = (UnityEngine.Networking.UnityWebRequest) typeof(UnityEngine.Networking.UnityWebRequest).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0);
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.uploadHandler = value;

            return(__ret);
        }
Exemplo n.º 3
0
        int __CreateInstanceUnityEngineNetworkingUnityWebRequest(RealStatePtr L, int gen_param_count)
        {
            ObjectTranslator translator = this;

            if (gen_param_count == 1)
            {
                UnityEngine.Networking.UnityWebRequest gen_ret = new UnityEngine.Networking.UnityWebRequest();
                translator.Push(L, gen_ret);

                return(1);
            }
            if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
            {
                string _url = LuaAPI.lua_tostring(L, 2);

                UnityEngine.Networking.UnityWebRequest gen_ret = new UnityEngine.Networking.UnityWebRequest(_url);
                translator.Push(L, gen_ret);

                return(1);
            }
            if (gen_param_count == 2 && translator.Assignable <System.Uri>(L, 2))
            {
                System.Uri _uri = (System.Uri)translator.GetObject(L, 2, typeof(System.Uri));

                UnityEngine.Networking.UnityWebRequest gen_ret = new UnityEngine.Networking.UnityWebRequest(_uri);
                translator.Push(L, gen_ret);

                return(1);
            }
            if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
            {
                string _url    = LuaAPI.lua_tostring(L, 2);
                string _method = LuaAPI.lua_tostring(L, 3);

                UnityEngine.Networking.UnityWebRequest gen_ret = new UnityEngine.Networking.UnityWebRequest(_url, _method);
                translator.Push(L, gen_ret);

                return(1);
            }
            if (gen_param_count == 3 && translator.Assignable <System.Uri>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
            {
                System.Uri _uri    = (System.Uri)translator.GetObject(L, 2, typeof(System.Uri));
                string     _method = LuaAPI.lua_tostring(L, 3);

                UnityEngine.Networking.UnityWebRequest gen_ret = new UnityEngine.Networking.UnityWebRequest(_uri, _method);
                translator.Push(L, gen_ret);

                return(1);
            }
            if (gen_param_count == 5 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable <UnityEngine.Networking.DownloadHandler>(L, 4) && translator.Assignable <UnityEngine.Networking.UploadHandler>(L, 5))
            {
                string _url    = LuaAPI.lua_tostring(L, 2);
                string _method = LuaAPI.lua_tostring(L, 3);
                UnityEngine.Networking.DownloadHandler _downloadHandler = (UnityEngine.Networking.DownloadHandler)translator.GetObject(L, 4, typeof(UnityEngine.Networking.DownloadHandler));
                UnityEngine.Networking.UploadHandler   _uploadHandler   = (UnityEngine.Networking.UploadHandler)translator.GetObject(L, 5, typeof(UnityEngine.Networking.UploadHandler));

                UnityEngine.Networking.UnityWebRequest gen_ret = new UnityEngine.Networking.UnityWebRequest(_url, _method, _downloadHandler, _uploadHandler);
                translator.Push(L, gen_ret);

                return(1);
            }
            if (gen_param_count == 5 && translator.Assignable <System.Uri>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable <UnityEngine.Networking.DownloadHandler>(L, 4) && translator.Assignable <UnityEngine.Networking.UploadHandler>(L, 5))
            {
                System.Uri _uri    = (System.Uri)translator.GetObject(L, 2, typeof(System.Uri));
                string     _method = LuaAPI.lua_tostring(L, 3);
                UnityEngine.Networking.DownloadHandler _downloadHandler = (UnityEngine.Networking.DownloadHandler)translator.GetObject(L, 4, typeof(UnityEngine.Networking.DownloadHandler));
                UnityEngine.Networking.UploadHandler   _uploadHandler   = (UnityEngine.Networking.UploadHandler)translator.GetObject(L, 5, typeof(UnityEngine.Networking.UploadHandler));

                UnityEngine.Networking.UnityWebRequest gen_ret = new UnityEngine.Networking.UnityWebRequest(_uri, _method, _downloadHandler, _uploadHandler);
                translator.Push(L, gen_ret);

                return(1);
            }


            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Networking.UnityWebRequest constructor!"));
        }