Exemplo n.º 1
0
        static StackObject *set_filterLogType_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.LogType @value = (UnityEngine.LogType) typeof(UnityEngine.LogType).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Logger instance_of_this_method = (UnityEngine.Logger) typeof(UnityEngine.Logger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.filterLogType = value;

            return(__ret);
        }
Exemplo n.º 2
0
        static StackObject *LogException_19(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Exception @exception = (System.Exception) typeof(System.Exception).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Logger instance_of_this_method = (UnityEngine.Logger) typeof(UnityEngine.Logger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.LogException(@exception);

            return(__ret);
        }
Exemplo n.º 3
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <UnityEngine.ILogHandler>(L, 2))
                {
                    UnityEngine.ILogHandler _logHandler = (UnityEngine.ILogHandler)translator.GetObject(L, 2, typeof(UnityEngine.ILogHandler));

                    var gen_ret = new UnityEngine.Logger(_logHandler);
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger constructor!"));
        }
Exemplo n.º 4
0
        static int _m_LogFormat(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count >= 3 && translator.Assignable <UnityEngine.LogType>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 4) || translator.Assignable <object>(L, 4)))
                {
                    UnityEngine.LogType _logType; translator.Get(L, 2, out _logType);
                    string   _format = LuaAPI.lua_tostring(L, 3);
                    object[] _args   = translator.GetParams <object>(L, 4);

                    gen_to_be_invoked.LogFormat(_logType, _format, _args);



                    return(0);
                }
                if (gen_param_count >= 4 && translator.Assignable <UnityEngine.LogType>(L, 2) && translator.Assignable <UnityEngine.Object>(L, 3) && (LuaAPI.lua_isnil(L, 4) || LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TSTRING) && (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 5) || translator.Assignable <object>(L, 5)))
                {
                    UnityEngine.LogType _logType; translator.Get(L, 2, out _logType);
                    UnityEngine.Object  _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object));
                    string   _format             = LuaAPI.lua_tostring(L, 4);
                    object[] _args = translator.GetParams <object>(L, 5);

                    gen_to_be_invoked.LogFormat(_logType, _context, _format, _args);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.LogFormat!"));
        }
Exemplo n.º 5
0
        static StackObject *IsLogTypeAllowed_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.LogType @logType = (UnityEngine.LogType) typeof(UnityEngine.LogType).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Logger instance_of_this_method = (UnityEngine.Logger) typeof(UnityEngine.Logger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.IsLogTypeAllowed(@logType);

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }
Exemplo n.º 6
0
        static StackObject *get_logHandler_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Logger instance_of_this_method = (UnityEngine.Logger) typeof(UnityEngine.Logger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.logHandler;

            object obj_result_of_this_method = result_of_this_method;

            if (obj_result_of_this_method is CrossBindingAdaptorType)
            {
                return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance));
            }
            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
Exemplo n.º 7
0
        static int _m_LogError(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <object>(L, 3))
                {
                    string _tag     = LuaAPI.lua_tostring(L, 2);
                    object _message = translator.GetObject(L, 3, typeof(object));

                    gen_to_be_invoked.LogError(_tag, _message);



                    return(0);
                }
                if (gen_param_count == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <object>(L, 3) && translator.Assignable <UnityEngine.Object>(L, 4))
                {
                    string             _tag     = LuaAPI.lua_tostring(L, 2);
                    object             _message = translator.GetObject(L, 3, typeof(object));
                    UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 4, typeof(UnityEngine.Object));

                    gen_to_be_invoked.LogError(_tag, _message, _context);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.LogError!"));
        }
Exemplo n.º 8
0
        static StackObject *LogError_16(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Object @message = (System.Object) typeof(System.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.String @tag = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.Logger instance_of_this_method = (UnityEngine.Logger) typeof(UnityEngine.Logger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.LogError(@tag, @message);

            return(__ret);
        }
Exemplo n.º 9
0
        static int _m_LogException(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 2 && translator.Assignable <System.Exception>(L, 2))
                {
                    System.Exception _exception = (System.Exception)translator.GetObject(L, 2, typeof(System.Exception));

                    gen_to_be_invoked.LogException(_exception);



                    return(0);
                }
                if (gen_param_count == 3 && translator.Assignable <System.Exception>(L, 2) && translator.Assignable <UnityEngine.Object>(L, 3))
                {
                    System.Exception   _exception = (System.Exception)translator.GetObject(L, 2, typeof(System.Exception));
                    UnityEngine.Object _context   = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object));

                    gen_to_be_invoked.LogException(_exception, _context);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.LogException!"));
        }
Exemplo n.º 10
0
        static int _m_IsLogTypeAllowed(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.Logger __cl_gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.LogType logType; translator.Get(L, 2, out logType);

                    bool __cl_gen_ret = __cl_gen_to_be_invoked.IsLogTypeAllowed(logType);
                    LuaAPI.lua_pushboolean(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 11
0
 public SessionResult()
 {
     _logger = new UnityEngine.Logger(new LabyrinthLogHandler());
     _logger.Log(_tag, "SessionResult Create.");
 }
Exemplo n.º 12
0
        static int _m_Log(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.Logger __cl_gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 2 && translator.Assignable <object>(L, 2))
                {
                    object message = translator.GetObject(L, 2, typeof(object));

                    __cl_gen_to_be_invoked.Log(message);



                    return(0);
                }
                if (__gen_param_count == 3 && translator.Assignable <UnityEngine.LogType>(L, 2) && translator.Assignable <object>(L, 3))
                {
                    UnityEngine.LogType logType; translator.Get(L, 2, out logType);
                    object message = translator.GetObject(L, 3, typeof(object));

                    __cl_gen_to_be_invoked.Log(logType, message);



                    return(0);
                }
                if (__gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <object>(L, 3))
                {
                    string tag     = LuaAPI.lua_tostring(L, 2);
                    object message = translator.GetObject(L, 3, typeof(object));

                    __cl_gen_to_be_invoked.Log(tag, message);



                    return(0);
                }
                if (__gen_param_count == 4 && translator.Assignable <UnityEngine.LogType>(L, 2) && translator.Assignable <object>(L, 3) && translator.Assignable <UnityEngine.Object>(L, 4))
                {
                    UnityEngine.LogType logType; translator.Get(L, 2, out logType);
                    object             message = translator.GetObject(L, 3, typeof(object));
                    UnityEngine.Object context = (UnityEngine.Object)translator.GetObject(L, 4, typeof(UnityEngine.Object));

                    __cl_gen_to_be_invoked.Log(logType, message, context);



                    return(0);
                }
                if (__gen_param_count == 4 && translator.Assignable <UnityEngine.LogType>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable <object>(L, 4))
                {
                    UnityEngine.LogType logType; translator.Get(L, 2, out logType);
                    string tag     = LuaAPI.lua_tostring(L, 3);
                    object message = translator.GetObject(L, 4, typeof(object));

                    __cl_gen_to_be_invoked.Log(logType, tag, message);



                    return(0);
                }
                if (__gen_param_count == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <object>(L, 3) && translator.Assignable <UnityEngine.Object>(L, 4))
                {
                    string             tag     = LuaAPI.lua_tostring(L, 2);
                    object             message = translator.GetObject(L, 3, typeof(object));
                    UnityEngine.Object context = (UnityEngine.Object)translator.GetObject(L, 4, typeof(UnityEngine.Object));

                    __cl_gen_to_be_invoked.Log(tag, message, context);



                    return(0);
                }
                if (__gen_param_count == 5 && translator.Assignable <UnityEngine.LogType>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable <object>(L, 4) && translator.Assignable <UnityEngine.Object>(L, 5))
                {
                    UnityEngine.LogType logType; translator.Get(L, 2, out logType);
                    string             tag     = LuaAPI.lua_tostring(L, 3);
                    object             message = translator.GetObject(L, 4, typeof(object));
                    UnityEngine.Object context = (UnityEngine.Object)translator.GetObject(L, 5, typeof(UnityEngine.Object));

                    __cl_gen_to_be_invoked.Log(logType, tag, message, context);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.Log!"));
        }