Exemplo n.º 1
0
 public override void ReadFrom(object obj)
 {
     base.ReadFrom(obj);
     if (obj == null)
     {
         return;
     }
     UnityEngine.LODGroup o = (UnityEngine.LODGroup)obj;
     localReferencePoint = o.localReferencePoint;
     size               = o.size;
     fadeMode           = (uint)o.fadeMode;
     animateCrossFading = o.animateCrossFading;
     enabled            = o.enabled;
 }
Exemplo n.º 2
0
 public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects)
 {
     obj = base.WriteTo(obj, objects);
     if (obj == null)
     {
         return(null);
     }
     UnityEngine.LODGroup o = (UnityEngine.LODGroup)obj;
     o.localReferencePoint = localReferencePoint;
     o.size               = size;
     o.fadeMode           = (UnityEngine.LODFadeMode)fadeMode;
     o.animateCrossFading = animateCrossFading;
     o.enabled            = enabled;
     return(o);
 }
Exemplo n.º 3
0
        static StackObject *get_enabled_9(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.LODGroup instance_of_this_method = (UnityEngine.LODGroup) typeof(UnityEngine.LODGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.enabled;

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }
Exemplo n.º 4
0
        static StackObject *ForceLOD_14(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Int32 @index = ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.LODGroup instance_of_this_method = (UnityEngine.LODGroup) typeof(UnityEngine.LODGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.ForceLOD(@index);

            return(__ret);
        }
Exemplo n.º 5
0
        static StackObject *set_enabled_10(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Boolean @value = ptr_of_this_method->Value == 1;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.LODGroup instance_of_this_method = (UnityEngine.LODGroup) typeof(UnityEngine.LODGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.enabled = value;

            return(__ret);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    var gen_ret = new UnityEngine.LODGroup();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LODGroup constructor!"));
        }
Exemplo n.º 7
0
        static StackObject *SetLODs_13(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.LOD[] @lods = (UnityEngine.LOD[]) typeof(UnityEngine.LOD[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.LODGroup instance_of_this_method = (UnityEngine.LODGroup) typeof(UnityEngine.LODGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.SetLODs(@lods);

            return(__ret);
        }
Exemplo n.º 8
0
        static StackObject *set_localReferencePoint_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Vector3 @value = (UnityEngine.Vector3) typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.LODGroup instance_of_this_method = (UnityEngine.LODGroup) typeof(UnityEngine.LODGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.localReferencePoint = value;

            return(__ret);
        }
Exemplo n.º 9
0
        static int _m_RecalculateBounds(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.LODGroup __cl_gen_to_be_invoked = (UnityEngine.LODGroup)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.RecalculateBounds(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 10
0
        static int _m_GetLODs(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.LODGroup __cl_gen_to_be_invoked = (UnityEngine.LODGroup)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.LOD[] __cl_gen_ret = __cl_gen_to_be_invoked.GetLODs(  );
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 11
0
        static int _m_ForceLOD(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.LODGroup __cl_gen_to_be_invoked = (UnityEngine.LODGroup)translator.FastGetCSObj(L, 1);


            try {
                {
                    int index = LuaAPI.xlua_tointeger(L, 2);

                    __cl_gen_to_be_invoked.ForceLOD(index);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Exemplo n.º 12
0
        static int _m_SetLODs(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.LODGroup __cl_gen_to_be_invoked = (UnityEngine.LODGroup)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.LOD[] lods = (UnityEngine.LOD[])translator.GetObject(L, 2, typeof(UnityEngine.LOD[]));

                    __cl_gen_to_be_invoked.SetLODs(lods);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }