Exemplo n.º 1
0
        static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *__ret = ILIntepreter.Minus(__esp, 0);

            var result_of_this_method = new UnityEngine.AudioChorusFilter();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
Exemplo n.º 2
0
        static int _g_get_wetMix1(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.AudioChorusFilter gen_to_be_invoked = (UnityEngine.AudioChorusFilter)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.wetMix1);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
Exemplo n.º 3
0
        static int _s_set_depth(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.AudioChorusFilter gen_to_be_invoked = (UnityEngine.AudioChorusFilter)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.depth = (float)LuaAPI.lua_tonumber(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
 public override void ReadFrom(object obj)
 {
     base.ReadFrom(obj);
     if (obj == null)
     {
         return;
     }
     UnityEngine.AudioChorusFilter o = (UnityEngine.AudioChorusFilter)obj;
     dryMix  = o.dryMix;
     wetMix1 = o.wetMix1;
     wetMix2 = o.wetMix2;
     wetMix3 = o.wetMix3;
     delay   = o.delay;
     rate    = o.rate;
     depth   = o.depth;
 }
Exemplo n.º 5
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    var gen_ret = new UnityEngine.AudioChorusFilter();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AudioChorusFilter constructor!"));
        }
 public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects)
 {
     obj = base.WriteTo(obj, objects);
     if (obj == null)
     {
         return(null);
     }
     UnityEngine.AudioChorusFilter o = (UnityEngine.AudioChorusFilter)obj;
     o.dryMix  = dryMix;
     o.wetMix1 = wetMix1;
     o.wetMix2 = wetMix2;
     o.wetMix3 = wetMix3;
     o.delay   = delay;
     o.rate    = rate;
     o.depth   = depth;
     return(o);
 }