Exemplo n.º 1
0
 public void CloseBUI()
 {
     currentSubMenu.OnExit();
     SubMenuReset();
     ResetBattleTabStatus();
     gameObject.SetActive(false);
     currentUnitsMoves = null;
 }
Exemplo n.º 2
0
 public void OpenBUI(UnitMoveList passed)
 {
     canAct = true;
     gameObject.SetActive(true);
     currentUnitsMoves = passed;
 }
Exemplo n.º 3
0
 public void ListSetup(UnitMoveList list, bool stdOrSpl)
 {
     listType    = ListType.Moves;
     currentList = list;
     moveList    = stdOrSpl ? currentList.currentStandardMoves : currentList.currentSpecialMoves;
 }