public void InsertTest() { var spritePoints = new Dictionary <string, List <double> > { { "idle", new List <double>() { 62, 134, 62, 112 } }, { "attack", new List <double>() { 2, 2, 66, 130 } }, { "die", new List <double>() { 2, 134, 58, 46 } } }; var unit = new Unit { Name = "Archer", Damage = 40, Defence = 0, DisplayName = "Archer", Initiative = 40, Health = 100, UnitType = UnitType.Range, SpritePoints = spritePoints, SpriteLink = "http://i64.fastpic.ru/big/2014/0511/c4/6fd702ed5d5545762ec8e160b83b17c4.png" }; UnitDb.AddUnit(unit); }
public string AddUnit(string name) { if (CurrentInformation.Players.Count != 2) { return("error"); } var unit = UnitDb.GetUnit(name); unit.Side = (Side)CurrentInformation.Players[Context.ConnectionId].Value; if (i < 3) { CurrentInformation.Gf.AddUnit(unit, (GamePosition)i); i++; } Clients.All.addNewUnitInTheMap(unit, unit.Side); return(null); }
public void AddUnit(string unitName) { var unit = UnitDb.GetUnit(unitName); Clients.All.addNewUnitInTheMap(unitName); }
public void FindTest() { var unit = UnitDb.GetUnit("Angel"); Assert.IsNotNull(unit); }