public void ApplyCrowdControl(UnitCrowdControl cc) { if (cc.IsTypeOf(CrowdControlType.Stun) || cc.IsTypeOf(CrowdControlType.Root)) { this.StopMovement(); } crowdControlList.Add(cc); }
public void ApplyCrowdControl(UnitCrowdControl cc) { if (cc.IsTypeOf(CrowdControlType.STUN) || cc.IsTypeOf(CrowdControlType.ROOT)) { StopMovement(); } _crowdControlList.Add(cc); }
public void RemoveCrowdControl(UnitCrowdControl cc) { _crowdControlList.Remove(cc); }
public void ApplyCrowdControl(UnitCrowdControl cc) { crowdControlList.Add(cc); }