protected override void RegisterUniforms()
 {
     base.RegisterUniforms();
     colorIn = GetUniformVec4("colorIn");
 }
Exemplo n.º 2
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 /// <summary>
 /// Set a uniform vec4 variable.
 /// </summary>
 /// <param name="name">Variable name.</param>
 /// <param name="x">X coordinate.</param>
 /// <param name="y">Y coordinate.</param>
 /// <param name="z">Z coordinate.</param>
 /// <param name="w">W coordinate.</param>
 public void SetVec4(string name, double x, double y, double z, double w)
 {
     uniforms[Loc(name)] = new UniformVec4 { X = x, Y = y, Z = z, W = w };
 }