private void OnUndoUnitAdded(object sender, UndoUnitEventArgs e) { MessageBox.Show("Undo Unit"); }
private void UndoEngineServiceUndoUnitAdded(object sender, UndoUnitEventArgs e) { UndoMenu.IsEnabled = true; }
private void OnUndoUnitAdded(object sender, UndoUnitEventArgs e) { MessageBox.Show("Undo Unit"); }
private void UndoEngineServiceUndoUnitAdded(object sender, UndoUnitEventArgs e) { UndoMenu.IsEnabled = true; }