public static void ProcessTooManyListingsPendingConfirmation( UiSteamManager steamManager, WorkingProcessDataContext wp) { wp.AppendLog("Seems market listings stacked. Forsering two factor confirmation"); ConfirmMarketTransactionsWorkingProcess(steamManager.Guard, wp); CancelMarketPendingListings(steamManager, wp); }
public static void RetryMarketSell( int retryCount, int delaySeconds, MarketSellProcessModel marketSellModel, FullRgItem item, UiSteamManager uiSteamManager, WorkingProcessDataContext wp) { var currencySymbol = SteamCurrencies.Currencies[uiSteamManager.Currency.ToString()]; wp.AppendLog( retryCount < int.MaxValue ? $"Retrying to sell {marketSellModel.ItemName} {retryCount} more times." : $"Retrying to sell {marketSellModel.ItemName} until success."); for (var index = 1; index <= retryCount; index++) { if (marketSellModel.SellPrice == null) { wp.AppendLog( $"Selling price for {marketSellModel.ItemName} not found. Aborting sell retrying process"); break; } if (wp.CancellationToken.IsCancellationRequested) { wp.AppendLog("Retrying to sell was force stopped"); break; } try { wp.AppendLog( $"Selling - '{marketSellModel.ItemName}' for {marketSellModel.SellPrice} {currencySymbol}"); uiSteamManager.SellOnMarket(item, marketSellModel.SellPrice.Value); break; } catch (Exception e) { wp.AppendLog($"Retry {index} failed with error - {e.Message}"); if (e.Message.Contains("You already have a listing for this item pending confirmation") || e.Message.Contains("The item specified is no longer in your inventory")) { return; } Thread.Sleep(TimeSpan.FromSeconds(delaySeconds)); } } }
public static void ProcessErrorOnMarketSell( MarketSellProcessModel marketSellModel, FullRgItem item, UiSteamManager uiSteamManager, string exMessage, WorkingProcessDataContext wp) { if (exMessage.Contains("There was a problem listing your item. Refresh the page and try again.") || exMessage.Contains("A connection that was expected to be kept alive was closed by the server")) { RetryMarketSell(3, 0, marketSellModel, item, uiSteamManager, wp); } else if (exMessage.Contains("We were unable to contact the game's item server.")) { RetryMarketSell(10, 2, marketSellModel, item, uiSteamManager, wp); } else if (exMessage.Contains("You have too many listings pending confirmation")) { ProcessTooManyListingsPendingConfirmation(uiSteamManager, wp); } else if (exMessage.Contains("The item specified is no longer in your inventory")) { } else if (exMessage.Contains("You already have a listing for this item pending confirmation")) { } else if (exMessage.Contains("You cannot sell any items until your previous action completes")) { RetryMarketSell(int.MaxValue, 5, marketSellModel, item, uiSteamManager, wp); } else { wp.AppendLog($"Unknown error on market sell - {exMessage}"); Logger.Log.Error($"Unknown error on market sell - {exMessage}"); } }
public static void CancelMarketPendingListings(UiSteamManager steamManager, WorkingProcessDataContext wp) { MyListingsSalesItem[] myListings; try { myListings = steamManager.MarketClient.MyListings(steamManager.Currency.ToString())?.ConfirmationSales ?.ToArray(); } catch (Exception e) { wp.AppendLog($"Error on fetching market listings - {e.Message}"); return; } if (myListings == null || myListings.Length <= 0) { wp.AppendLog("No market listing found. Nothing to cancel"); return; } wp.AppendLog( $"Seems there are {myListings.Length} market listings that do not have two factor confirmation request. Trying to cancel them"); var semaphore = new Semaphore( SettingsProvider.GetInstance().RelistThreadsCount, SettingsProvider.GetInstance().RelistThreadsCount); var index = 1; foreach (var listing in myListings) { if (wp.CancellationToken.IsCancellationRequested) { return; } if (listing == null) { continue; } try { semaphore.WaitOne(); var realListing = listing; var realIndex = index++; Task.Run( () => { try { var tryCount = 0; while (true) { if (wp.CancellationToken.IsCancellationRequested) { wp.AppendLog( $"Cancel market {realListing.Name} pending listings process was force stopped"); break; } wp.AppendLog($"[{realIndex}/{myListings.Length}] Removing {realListing.Name}"); var result = steamManager.MarketClient.CancelSellOrder(realListing.SaleId); if (result != ECancelSellOrderStatus.Canceled) { wp.AppendLog($"ERROR on removing {realListing.Name}"); if (tryCount++ > 10) { break; } Thread.Sleep(1000); } else { break; } } } catch (Exception e) { wp.AppendLog($"ERROR on removing {realListing.Name} - {e.Message}"); Logger.Log.Error($"ERROR on removing {realListing.Name} - {e.Message}", e); } finally { semaphore.Release(); } }); } catch (Exception e) { wp.AppendLog($"ERROR on removing {listing.Name} - {e.Message}"); Logger.Log.Error($"ERROR on removing {listing.Name} - {e.Message}", e); } } }
public WorkingProcessDataContext(string title, UiSteamManager manager) { this.Title = title; this.SteamManager = manager; }