Exemplo n.º 1
0
    void OnJoinSucceeded(bool isHost)
    {
        UXLog.SetLogMessage("OnJoinSucceed > isHost : " + isHost + " == 3");
        Debug.Log("OnJoinSucceed > isHost : " + isHost + " == 3");

        hostController.RefreshUserListFromServer();
        playerCount = hostController.GetConnectUserCount();
    }