private IEnumerator Check() { yield return(new WaitForSeconds(5f)); #if UNITY_WSA && !UNITY_EDITOR UWP_PasswordVault_Helper.PasswordVaultHelper pvhCheck = new UWP_PasswordVault_Helper.PasswordVaultHelper(); PasswordCredential pc = pvhCheck.GetPasswordCredential(resource, username); FOVFeedback.instance.ModifyText(pc.Password); #endif }
// Use this for initialization void Start() { #if UNITY_WSA && !UNITY_EDITOR UWP_PasswordVault_Helper.PasswordVaultHelper pvh = new UWP_PasswordVault_Helper.PasswordVaultHelper(); pvh.WritePasswordCredential(resource, username, password); StartCoroutine(Check()); #else FOVFeedback.instance.ModifyText(":-( This app does not work in the Editor"); #endif }