Exemplo n.º 1
0
        private void SetupModels()
        {
            Head.GetComponent <MeshFilter>().mesh     = UModelMesh.Get(character.HeadModel, character.Team);
            Body.GetComponent <MeshFilter>().mesh     = UModelMesh.Get(character.BodyModel, character.Team);
            LeftLeg.GetComponent <MeshFilter>().mesh  = UModelMesh.Get(character.LeftLegModel, character.Team);
            RightLeg.GetComponent <MeshFilter>().mesh = UModelMesh.Get(character.RightLegModel, character.Team);
            LeftArm.GetComponent <MeshFilter>().mesh  = UModelMesh.Get(character.LeftArmModel, character.Team);
            RightArm.GetComponent <MeshFilter>().mesh = UModelMesh.Get(character.RightArmModel, character.Team);

            Head.AddComponent <MeshRenderer>().material     = UModelMesh.material;
            Body.AddComponent <MeshRenderer>().material     = UModelMesh.material;
            LeftLeg.AddComponent <MeshRenderer>().material  = UModelMesh.material;
            RightLeg.AddComponent <MeshRenderer>().material = UModelMesh.material;
            LeftArm.AddComponent <MeshRenderer>().material  = UModelMesh.material;
            RightArm.AddComponent <MeshRenderer>().material = UModelMesh.material;
        }
Exemplo n.º 2
0
 void Start()
 {
     GetComponent <MeshFilter>().mesh = UModelMesh.Get("CHeadSniper", 0);
 }