public void GetShopStats(UI_Shop shop) { for (int i = 0; i < ShopButtonScripts.Count; i++) { if (i < shop.sellItems.Count) { ShopButtonScripts[i].SetShopEntry(shop.sellItems[i]); } else { ShopButtonScripts[i].SetShopEntry(null); } } }
public static UIManager Load() { if(instance == null) instance = new UI_Shop(); return instance; }